festering_zombie.lua 2.1 KB

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  1. --[[
  2. Script Name : festing_zombie.lua
  3. Script Purpose : Waypoint Path for festing_zombie.lua
  4. Script Author : Devn00b
  5. Script Date : 06/12/2020 12:02:41 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -10.69, 0.21, -113.27, 2, math.random(0,5))
  18. MovementLoopAddLocation(NPC, -13.73, -0.17, -113.18, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, -8.88, -0.1, -115.45, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, -11.77, 0.26, -115.25, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, -15.94, 0.51, -119.21, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, -13.2, -0.21, -115.69, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, -12.77, -0.09, -111.85, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, -14.57, -0.14, -113.11, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, -12.55, -0.03, -113.97, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, -11.21, 0.21, -112.76, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, -11.81, 0.08, -115.9, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, -9.96, 0.21, -114.24, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, -11.81, 0.08, -115.9, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, -11.21, 0.21, -112.76, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, -12.55, -0.03, -113.97, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, -14.57, -0.14, -113.11, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, -12.77, -0.09, -111.85, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, -13.2, -0.21, -115.69, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, -15.94, 0.51, -119.21, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, -11.77, 0.26, -115.25, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, -8.88, -0.1, -115.45, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, -13.73, -0.17, -113.18, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, -10.69, 0.21, -113.27, 2, math.random(0,5))
  40. end