rat_queen.lua 4.4 KB

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  1. --[[
  2. Script Name : rat_queen.lua
  3. Script Purpose : Waypoint Path for rat_queen.lua
  4. Script Author : Devn00b
  5. Script Date : 06/12/2020 12:28:21 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 46.23, -0.34, -132.82, 2, math.random(0,15))
  18. MovementLoopAddLocation(NPC, 46.59, 0.04, -149.97, 2, math.random(0,15))
  19. MovementLoopAddLocation(NPC, 56.59, 0.04, -149.75, 2, math.random(0,15))
  20. MovementLoopAddLocation(NPC, 55.91, 0.04, -130.58, 2, math.random(0,15))
  21. MovementLoopAddLocation(NPC, 39.45, 0.04, -130.53, 2, math.random(0,15))
  22. MovementLoopAddLocation(NPC, 39.31, 0.04, -150.54, 2, math.random(0,15))
  23. MovementLoopAddLocation(NPC, 56.56, 0.04, -134.5, 2, math.random(0,15))
  24. MovementLoopAddLocation(NPC, 53.9, 0.02, -149.45, 2, math.random(0,15))
  25. MovementLoopAddLocation(NPC, 50.18, 0.02, -149.45, 2, math.random(0,15))
  26. MovementLoopAddLocation(NPC, 39.38, -0.34, -137.28, 2, math.random(0,15))
  27. MovementLoopAddLocation(NPC, 39.67, 0.04, -149.73, 2, math.random(0,15))
  28. MovementLoopAddLocation(NPC, 45.54, -0.34, -148.65, 2, math.random(0,15))
  29. MovementLoopAddLocation(NPC, 46.82, -0.34, -141.07, 2, math.random(0,15))
  30. MovementLoopAddLocation(NPC, 42.04, -0.34, -140.56, 2, math.random(0,15))
  31. MovementLoopAddLocation(NPC, 36.56, -0.34, -132.27, 2, math.random(0,15))
  32. MovementLoopAddLocation(NPC, 33.74, -0.34, -132.81, 2, math.random(0,15))
  33. MovementLoopAddLocation(NPC, 16.04, -0.34, -133.74, 2, math.random(0,15))
  34. MovementLoopAddLocation(NPC, 16.43, 0.9, -138.95, 2, math.random(0,15))
  35. MovementLoopAddLocation(NPC, 31.63, 1.21, -149.06, 2, math.random(0,15))
  36. MovementLoopAddLocation(NPC, 14.63, 1.21, -140.66, 2, math.random(0,15))
  37. MovementLoopAddLocation(NPC, 25.05, 1.22, -141.31, 2, math.random(0,15))
  38. MovementLoopAddLocation(NPC, 29.9, 1.22, -141.75, 2, math.random(0,15))
  39. MovementLoopAddLocation(NPC, 32.48, 1.22, -138.31, 2, math.random(0,15))
  40. MovementLoopAddLocation(NPC, 32.41, 1.21, -148.22, 2, math.random(0,15))
  41. MovementLoopAddLocation(NPC, 16.72, 1.21, -146.79, 2, math.random(0,15))
  42. MovementLoopAddLocation(NPC, 14.72, 1.21, -141.69, 2, math.random(0,15))
  43. MovementLoopAddLocation(NPC, 14.04, -0.06, -131.03, 2, math.random(0,15))
  44. MovementLoopAddLocation(NPC, 44.51, -0.01, -130.93, 2, math.random(0,15))
  45. MovementLoopAddLocation(NPC, 14.04, -0.06, -131.03, 2, math.random(0,15))
  46. MovementLoopAddLocation(NPC, 14.72, 1.21, -141.69, 2, math.random(0,15))
  47. MovementLoopAddLocation(NPC, 16.72, 1.21, -146.79, 2, math.random(0,15))
  48. MovementLoopAddLocation(NPC, 32.41, 1.21, -148.22, 2, math.random(0,15))
  49. MovementLoopAddLocation(NPC, 32.48, 1.22, -138.31, 2, math.random(0,15))
  50. MovementLoopAddLocation(NPC, 29.9, 1.22, -141.75, 2, math.random(0,15))
  51. MovementLoopAddLocation(NPC, 25.05, 1.22, -141.31, 2, math.random(0,15))
  52. MovementLoopAddLocation(NPC, 14.63, 1.21, -140.66, 2, math.random(0,15))
  53. MovementLoopAddLocation(NPC, 31.63, 1.21, -149.06, 2, math.random(0,15))
  54. MovementLoopAddLocation(NPC, 16.43, 0.9, -138.95, 2, math.random(0,15))
  55. MovementLoopAddLocation(NPC, 16.04, -0.34, -133.74, 2, math.random(0,15))
  56. MovementLoopAddLocation(NPC, 33.74, -0.34, -132.81, 2, math.random(0,15))
  57. MovementLoopAddLocation(NPC, 36.56, -0.34, -132.27, 2, math.random(0,15))
  58. MovementLoopAddLocation(NPC, 42.04, -0.34, -140.56, 2, math.random(0,15))
  59. MovementLoopAddLocation(NPC, 46.82, -0.34, -141.07, 2, math.random(0,15))
  60. MovementLoopAddLocation(NPC, 45.54, -0.34, -148.65, 2, math.random(0,15))
  61. MovementLoopAddLocation(NPC, 39.67, 0.04, -149.73, 2, math.random(0,15))
  62. MovementLoopAddLocation(NPC, 39.38, -0.34, -137.28, 2, math.random(0,15))
  63. MovementLoopAddLocation(NPC, 50.18, 0.02, -149.45, 2, math.random(0,15))
  64. MovementLoopAddLocation(NPC, 53.9, 0.02, -149.45, 2, math.random(0,15))
  65. MovementLoopAddLocation(NPC, 56.56, 0.04, -134.5, 2, math.random(0,15))
  66. MovementLoopAddLocation(NPC, 39.31, 0.04, -150.54, 2, math.random(0,15))
  67. MovementLoopAddLocation(NPC, 39.45, 0.04, -130.53, 2, math.random(0,15))
  68. MovementLoopAddLocation(NPC, 55.91, 0.04, -130.58, 2, math.random(0,15))
  69. MovementLoopAddLocation(NPC, 56.59, 0.04, -149.75, 2, math.random(0,15))
  70. MovementLoopAddLocation(NPC, 46.59, 0.04, -149.97, 2, math.random(0,15))
  71. MovementLoopAddLocation(NPC, 46.23, -0.34, -132.82, 2, math.random(0,15))
  72. end