tomb_sentry3.lua 2.7 KB

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  1. --[[
  2. Script Name : tomb_sentry3.lua
  3. Script Purpose : Waypoint Path for tomb_sentry3.lua
  4. Script Author : Devn00b
  5. Script Date : 06/19/2020 01:22:13 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 96.03, -0.7, -52, 2, math.random(0,7))
  18. MovementLoopAddLocation(NPC, 96.95, 0.16, -39.18, 2, math.random(0,7))
  19. MovementLoopAddLocation(NPC, 88.44, 0.51, -32.08, 2, math.random(0,7))
  20. MovementLoopAddLocation(NPC, 77.57, -0.04, -32.17, 2, math.random(0,7))
  21. MovementLoopAddLocation(NPC, 76.96, -0.01, -19.19, 2, math.random(0,7))
  22. MovementLoopAddLocation(NPC, 74.47, 0.05, -15.01, 2, math.random(0,7))
  23. MovementLoopAddLocation(NPC, 76.98, 0.07, -29.61, 2, math.random(0,7))
  24. MovementLoopAddLocation(NPC, 63.88, 0.14, -33.57, 2, math.random(0,7))
  25. MovementLoopAddLocation(NPC, 61.19, -0.13, -38.87, 2, math.random(0,7))
  26. MovementLoopAddLocation(NPC, 60.16, 0.1, -46.67, 2, math.random(0,7))
  27. MovementLoopAddLocation(NPC, 52.68, -0.12, -49.18, 2, math.random(0,7))
  28. MovementLoopAddLocation(NPC, 45.13, -0.15, -49.31, 2, math.random(0,7))
  29. MovementLoopAddLocation(NPC, 44.45, 0.08, -41.2, 2, math.random(0,7))
  30. MovementLoopAddLocation(NPC, 38.58, -0.05, -32.69, 2, math.random(0,7))
  31. MovementLoopAddLocation(NPC, 27.27, 0.2, -20.86, 2, math.random(0,7))
  32. MovementLoopAddLocation(NPC, 27.47, -0.05, -3.14, 2, math.random(0,7))
  33. MovementLoopAddLocation(NPC, 27.41, 0.46, 12.47, 2, math.random(0,7))
  34. MovementLoopAddLocation(NPC, 27.47, -0.05, -3.14, 2, math.random(0,7))
  35. MovementLoopAddLocation(NPC, 27.27, 0.2, -20.86, 2, math.random(0,7))
  36. MovementLoopAddLocation(NPC, 38.58, -0.05, -32.69, 2, math.random(0,7))
  37. MovementLoopAddLocation(NPC, 44.45, 0.08, -41.2, 2, math.random(0,7))
  38. MovementLoopAddLocation(NPC, 45.13, -0.15, -49.31, 2, math.random(0,7))
  39. MovementLoopAddLocation(NPC, 52.68, -0.12, -49.18, 2, math.random(0,7))
  40. MovementLoopAddLocation(NPC, 60.16, 0.1, -46.67, 2, math.random(0,7))
  41. MovementLoopAddLocation(NPC, 61.19, -0.13, -38.87, 2, math.random(0,7))
  42. MovementLoopAddLocation(NPC, 63.88, 0.14, -33.57, 2, math.random(0,7))
  43. MovementLoopAddLocation(NPC, 76.98, 0.07, -29.61, 2, math.random(0,7))
  44. MovementLoopAddLocation(NPC, 74.47, 0.05, -15.01, 2, math.random(0,7))
  45. MovementLoopAddLocation(NPC, 76.96, -0.01, -19.19, 2, math.random(0,7))
  46. MovementLoopAddLocation(NPC, 77.57, -0.04, -32.17, 2, math.random(0,7))
  47. MovementLoopAddLocation(NPC, 88.44, 0.51, -32.08, 2, math.random(0,7))
  48. MovementLoopAddLocation(NPC, 96.95, 0.16, -39.18, 2, math.random(0,7))
  49. MovementLoopAddLocation(NPC, 96.03, -0.7, -52, 2, math.random(0,7))
  50. end