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tomb_sentry9.lua 2.5 KB

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  1. --[[
  2. Script Name : tomb_sentry9.lua
  3. Script Purpose : Waypoint Path for tomb_sentry9.lua
  4. Script Author : Devn00b
  5. Script Date : 06/30/2020 10:11:28 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 200.62, -7.04, -164.48, 2, math.random(0,3))
  18. MovementLoopAddLocation(NPC, 208.23, -7.06, -170.97, 2, math.random(0,3))
  19. MovementLoopAddLocation(NPC, 209.05, -6.98, -174, 2, math.random(0,3))
  20. MovementLoopAddLocation(NPC, 209.77, -6.98, -189.12, 2, math.random(0,3))
  21. MovementLoopAddLocation(NPC, 217.9, -7.09, -197.18, 2, math.random(0,3))
  22. MovementLoopAddLocation(NPC, 228.18, -6.98, -201.25, 2, math.random(0,3))
  23. MovementLoopAddLocation(NPC, 231.96, -7.04, -203.05, 2, math.random(0,3))
  24. MovementLoopAddLocation(NPC, 251.8, -6.96, -203, 2, math.random(0,3))
  25. MovementLoopAddLocation(NPC, 256.03, -6.91, -200.72, 2, math.random(0,3))
  26. MovementLoopAddLocation(NPC, 255.89, -6.98, -193.9, 2, math.random(0,3))
  27. MovementLoopAddLocation(NPC, 253.84, -7.04, -186.97, 2, math.random(0,3))
  28. MovementLoopAddLocation(NPC, 249.56, -7.04, -178.18, 2, math.random(0,3))
  29. MovementLoopAddLocation(NPC, 248.59, -6.86, -171.64, 2, math.random(0,3))
  30. MovementLoopAddLocation(NPC, 237.92, -6.86, -170.01, 2, math.random(0,3))
  31. MovementLoopAddLocation(NPC, 237.77, -6.86, -157.36, 2, math.random(0,3))
  32. MovementLoopAddLocation(NPC, 237.92, -6.86, -170.01, 2, math.random(0,3))
  33. MovementLoopAddLocation(NPC, 248.59, -6.86, -171.64, 2, math.random(0,3))
  34. MovementLoopAddLocation(NPC, 249.56, -7.04, -178.18, 2, math.random(0,3))
  35. MovementLoopAddLocation(NPC, 253.84, -7.04, -186.97, 2, math.random(0,3))
  36. MovementLoopAddLocation(NPC, 255.89, -6.98, -193.9, 2, math.random(0,3))
  37. MovementLoopAddLocation(NPC, 256.03, -6.91, -200.72, 2, math.random(0,3))
  38. MovementLoopAddLocation(NPC, 251.8, -6.96, -203, 2, math.random(0,3))
  39. MovementLoopAddLocation(NPC, 231.96, -7.04, -203.05, 2, math.random(0,3))
  40. MovementLoopAddLocation(NPC, 228.18, -6.98, -201.25, 2, math.random(0,3))
  41. MovementLoopAddLocation(NPC, 217.9, -7.09, -197.18, 2, math.random(0,3))
  42. MovementLoopAddLocation(NPC, 209.77, -6.98, -189.12, 2, math.random(0,3))
  43. MovementLoopAddLocation(NPC, 209.05, -6.98, -174, 2, math.random(0,3))
  44. MovementLoopAddLocation(NPC, 208.23, -7.06, -170.97, 2, math.random(0,3))
  45. MovementLoopAddLocation(NPC, 200.62, -7.04, -164.48, 2, math.random(0,3))
  46. end