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- --[[
- Script Name : SpawnScripts/Generic/MonsterCallouts/BaseHalfElf1.lua
- Script Author : Dorbin
- Script Date : 2023.04.28 05:04:35
- Script Purpose : Base 1 Racial Halfelf Combat VOs
- :
- --]]
- local HealthCallout = false --REDUCES Half-Health Spam
- local CalloutTimer = false --REDUCES Callout Spam
- local FIGHTER = 1
- local WARRIOR =2
- local GUARDIAN= 3
- local BERSERKER = 4
- local BRAWLER = 5
- local MONK = 6
- local BRUISER= 7
- local CRUSADER = 8
- local SHADOWKNIGHT = 9
- local PALADIN = 10
- local MAGE = 21
- local SORCERER = 22
- local WIZARD = 23
- local WARLOCK = 24
- local ENCHANTER = 25
- local ILLUSIONIST = 26
- local COERCER = 27
- local SUMMONER = 28
- local CONJUROR = 29
- local NECROMANCER = 30
-
-
-
- function aggro(NPC,Spawn)
- CalloutTimer = true
- AddTimer(NPC,7000,"ResetTimer")
- if GetGender(NPC)==1 then --GENDER CHECK. 1==Male
- if GetClass(Spawn)>=21 and GetClass(Spawn)<=30 then
- local choice = MakeRandomInt(1,3) --MAGE CHECK
- else
- local choice = MakeRandomInt(1,2)
- end
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/halfelf_base_1/ft/halfelf/halfelf_base_1_1_aggro_gm_13a3055.mp3", "Summon help, intruders have arrived!", "", 262436067, 4127133618, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/halfelf_base_1/ft/halfelf/halfelf_base_1_1_aggro_gm_12fbaefb.mp3", "Destroy the invader!", "", 489857902, 941763715, Spawn, 0)
- elseif choice == 3 then
- PlayFlavor(NPC, "voiceover/english/halfelf_base_1/ft/halfelf/halfelf_base_1_1_maomage_gm_96692f88.mp3", "Distract the magician or we'll all die!", "", 3332270247, 2351356263, Spawn) end
- else
- -- if GetClass(Spawn)>=21 and GetClass(Spawn)<=32 then
- -- local choice = MakeRandomInt(1,3) --MAGE CHECK (MISSING VO)
- -- else
- local choice = MakeRandomInt(1,2)
- -- end
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/optional3/halfelf_base_1/ft/halfelf/halfelf_base_1_1_aggro_gf_12fbaefb.mp3", "Destroy the invader!", "", 1313233821, 723410897, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/optional3/halfelf_base_1/ft/halfelf/halfelf_base_1_1_aggro_gf_a68f64b6.mp3", "Alarm! Alarm!", "", 1220383018, 2962002142, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "voiceover/english/barbarian_base_1/ft/barbarian/barbarian_base_1_1_maoscout_gf_abf544b6.mp3", "Time to run, you sneaky coward!", "", 195739451, 1913168121)
- end
- AddTimer(NPC,15000,"FifteenCall")
- end
- end
-
- function death(NPC,Spawn)
- --[[if CalloutTimer == false then
- CalloutTimer = true
- AddTimer(NPC,7000,"ResetTimer")]]--
- if GetGender(NPC)==1 then
- local choice = MakeRandomInt(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/halfelf_base_1/ft/halfelf/halfelf_base_1_1_death_gm_1a659852.mp3", "We must withdraw before we all die!", "", 3147364973, 1341536758, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/halfelf_base_1/ft/halfelf/halfelf_base_1_1_death_gm_610c650e.mp3", "You must flee! I'll try to hold them.", "", 3580386891, 3023137994, Spawn, 0)
- end
- else
- local choice = MakeRandomInt(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/optional3/halfelf_base_1/ft/halfelf/halfelf_base_1_1_death_gf_610c650e.mp3", "You must flee! I'll try to hold them.", "", 1612338229, 10301262, Spawn, 0)
- else
- PlayFlavor(NPC, "voiceover/english/optional3/halfelf_base_1/ft/halfelf/halfelf_base_1_1_death_gf_1a659852.mp3", "We must withdraw before we all die!", "", 2249500792, 2154633904, Spawn, 0)
- end
- end
- end
- function healthchanged(NPC, Spawn)
- --[[ if CalloutTimer == false then
- CalloutTimer = true
- AddTimer(NPC,7000,"ResetTimer")]]--
- if HealthCallout == false then
- if GetHP(NPC) <= GetMaxHP(NPC) * 0.55 and GetHP(NPC) >= GetMaxHP(NPC) * 0.45 then
- if GetGender(NPC)==1 then
- local choice = MakeRandomInt(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/halfelf_base_1/ft/halfelf/halfelf_base_1_1_halfhealth_gm_e0686420.mp3", "Well, it seems you have some martial arts skills.", "", 1009191098, 3016339818, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/halfelf_base_1/ft/halfelf/halfelf_base_1_1_halfhealth_gm_e48659f9.mp3", "Now, that really hurt!", "", 241651222, 476491397, Spawn)
- end
- else
- local choice = MakeRandomInt(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/optional3/halfelf_base_1/ft/halfelf/halfelf_base_1_1_halfhealth_gf_e0686420.mp3", "Well, it seems you have some martial arts skills.", "", 743699854, 1906875496, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/optional3/halfelf_base_1/ft/halfelf/halfelf_base_1_1_halfhealth_gf_e48659f9.mp3", "Now, that really hurt!", "", 413378164, 719939114, Spawn)
- end
- end
- end
- end
- end
- --end
- function victory(NPC,Spawn)
- --[[if CalloutTimer == false then
- CalloutTimer = true
- AddTimer(NPC,7000,"ResetTimer")]]--
- if GetGender(NPC)==1 then
- local choice = MakeRandomInt(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/darkelf_base_1/ft/darkelf/darkelf_base_1_1_victory_gm_f5088778.mp3", "Get up! Death isn't good enough for you!", "", 3381713633, 2145918189, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/darkelf_base_1/ft/darkelf/darkelf_base_1_1_victory_gm_f4fc7cf8.mp3", "Did you really think you had a chance?", "", 607143583, 3133144305, Spawn)
- end
- else
- local choice = MakeRandomInt(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/optional3/human_base_1/ft/human/human_base_1_1_victory_gf_6f459088.mp3", "Flee now or meet this one's fate.", "", 290765367, 473549337, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/optional3/human_base_1/ft/human/human_base_1_1_victory_gf_ec0cd85a.mp3", "I hope they're all this easy.", "", 1073758360, 3342649012, Spawn)
- end
- end
- end
- --end
- function ResetTimer(NPC) -- 7 SECOND PAUSE BETWEEN VOs
- CalloutTimer = false
- end
- function HealthReset (NPC) --SO HALF HEALTH DOESN'T SPAM
- HealthCallout = false
- end
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