grove_deer.lua 2.4 KB

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  1. --[[
  2. Script Name : gove_deer.lua
  3. Script Purpose : Waypoint Path for gove_deer.lua
  4. Script Author : Devn00b
  5. Script Date : 07/05/2020 05:56:47 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 543.4, -17.04, -390.35, 2, math.random(0,10))
  18. MovementLoopAddLocation(NPC, 537.12, -17.14, -401.36, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, 531.58, -19.29, -422.82, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, 538.17, -17.09, -396.89, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, 533.23, -17.21, -395.97, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, 529.71, -17.42, -388.18, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, 545.71, -18.94, -365.65, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, 522.76, -20.61, -287.89, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, 545.43, -20.07, -278.05, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, 588.75, -20.8, -253.47, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, 540.07, -20.65, -292.93, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, 555.29, -21.69, -313.03, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, 558.67, -20.5, -341.94, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, 572.15, -22.08, -357.42, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, 558.67, -20.5, -341.94, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, 555.29, -21.69, -313.03, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, 540.07, -20.65, -292.93, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, 588.75, -20.8, -253.47, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, 545.43, -20.07, -278.05, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, 522.76, -20.61, -287.89, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, 545.71, -18.94, -365.65, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, 529.71, -17.42, -388.18, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, 533.23, -17.21, -395.97, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, 538.17, -17.09, -396.89, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, 531.58, -19.29, -422.82, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, 537.12, -17.14, -401.36, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, 543.4, -17.04, -390.35, 2, math.random(0,10))
  44. end