database.cpp 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500
  1. /*
  2. EQ2Emulator: Everquest II Server Emulator
  3. Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
  4. This file is part of EQ2Emulator.
  5. EQ2Emulator is free software: you can redistribute it and/or modify
  6. it under the terms of the GNU General Public License as published by
  7. the Free Software Foundation, either version 3 of the License, or
  8. (at your option) any later version.
  9. EQ2Emulator is distributed in the hope that it will be useful,
  10. but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "../common/debug.h"
  17. #include <iostream>
  18. using namespace std;
  19. #include <stdio.h>
  20. #include <stdlib.h>
  21. #include <string.h>
  22. #include <errmsg.h>
  23. //#include <mysqld_error.h>
  24. #include <limits.h>
  25. #include <ctype.h>
  26. #include <assert.h>
  27. #include <map>
  28. // Disgrace: for windows compile
  29. #ifdef WIN32
  30. #include <WinSock2.h>
  31. #include <windows.h>
  32. #define snprintf _snprintf
  33. #define strncasecmp _strnicmp
  34. #define strcasecmp _stricmp
  35. #else
  36. #include "unix.h"
  37. #include <netinet/in.h>
  38. #endif
  39. #include "database.h"
  40. #include "EQStream.h"
  41. #include "packet_functions.h"
  42. #include "emu_opcodes.h"
  43. #ifdef WORLD
  44. #include "../WorldServer/WorldDatabase.h"
  45. extern WorldDatabase database;
  46. #endif
  47. #ifdef LOGIN
  48. #include "../LoginServer/LoginDatabase.h"
  49. extern LoginDatabase database;
  50. #endif
  51. #ifdef PARSER
  52. #include "../PacketParser/ParserDatabase.h"
  53. extern ParserDatabase database;
  54. #endif
  55. #ifdef PATCHER
  56. #include "../PatchServer/PatcherDatabase.h"
  57. extern PatcherDatabase database;
  58. #endif
  59. #include "../common/EQEMuError.h"
  60. #include "../common/packet_dump.h"
  61. #include "../common/Log.h"
  62. #ifdef WORLD
  63. ThreadReturnType DBAsyncQueries(void* str)
  64. {
  65. // allow some buffer for multiple queries to collect
  66. Sleep(10);
  67. DBStruct* data = (DBStruct*)str;
  68. database.RunAsyncQueries(data->queryid);
  69. THREAD_RETURN(NULL);
  70. }
  71. #endif
  72. Database::Database()
  73. {
  74. InitVars();
  75. }
  76. bool Database::Init(bool silentLoad) {
  77. char host[200], user[200], passwd[200], database[200];
  78. int32 port=0;
  79. bool compression = false;
  80. bool items[6] = {false, false, false, false, false, false};
  81. if(!ReadDBINI(host, user, passwd, database, port, compression, items)) {
  82. //exit(1);
  83. return false;
  84. }
  85. if (!items[0] || !items[1] || !items[2] || !items[3])
  86. {
  87. LogWrite(DATABASE__ERROR, 0, "DB", "Incomplete DB.INI file.");
  88. LogWrite(DATABASE__ERROR, 0, "DB", "Read README.TXT!");
  89. //exit (1);
  90. return false;
  91. }
  92. int32 errnum = 0;
  93. char errbuf[MYSQL_ERRMSG_SIZE];
  94. if (!Open(host, user, passwd, database,port, &errnum, errbuf))
  95. {
  96. LogWrite(DATABASE__ERROR, 0, "DB", "Failed to connect to database: Error: %s", errbuf);
  97. HandleMysqlError(errnum);
  98. //exit(1);
  99. return false;
  100. }
  101. else
  102. {
  103. if (!silentLoad)
  104. LogWrite(DATABASE__INFO, 0, "DB", "Using database '%s' at %s", database, host);
  105. }
  106. return true;
  107. }
  108. map<int16, int16> Database::GetVersions(){
  109. map<int16, int16> opcodes;
  110. Query query;
  111. MYSQL_ROW row;
  112. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "select distinct version_range1, version_range2 from opcodes");
  113. while(result && (row = mysql_fetch_row(result))){
  114. if(row[0] && row[1])
  115. opcodes[atoi(row[0])] = atoi(row[1]);
  116. }
  117. return opcodes;
  118. }
  119. map<string, uint16> Database::GetOpcodes(int16 version){
  120. map<string, uint16> opcodes;
  121. Query query;
  122. MYSQL_ROW row;
  123. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "select name, opcode from opcodes where %i between version_range1 and version_range2 order by version_range1, id", version);
  124. while(result && (row = mysql_fetch_row(result))){
  125. opcodes[row[0]] = atoi(row[1]);
  126. }
  127. return opcodes;
  128. }
  129. void Database::HandleMysqlError(int32 errnum) {
  130. switch(errnum) {
  131. case 0:
  132. break;
  133. case 1045: // Access Denied
  134. case 2001: {
  135. AddEQEMuError(EQEMuError_Mysql_1405, true);
  136. break;
  137. }
  138. case 2003: { // Unable to connect
  139. AddEQEMuError(EQEMuError_Mysql_2003, true);
  140. break;
  141. }
  142. case 2005: { // Unable to connect
  143. AddEQEMuError(EQEMuError_Mysql_2005, true);
  144. break;
  145. }
  146. case 2007: { // Unable to connect
  147. AddEQEMuError(EQEMuError_Mysql_2007, true);
  148. break;
  149. }
  150. }
  151. }
  152. void Database::InitVars() {
  153. }
  154. Database::~Database()
  155. {
  156. #ifdef WORLD
  157. DBQueryMutex.writelock(__FUNCTION__, __LINE__);
  158. activeQuerySessions.clear();
  159. DBQueryMutex.releasewritelock(__FUNCTION__, __LINE__);
  160. DBAsyncMutex.writelock();
  161. continueAsync = false;
  162. map<int32, deque<Query*>>::iterator itr;
  163. for (itr = asyncQueries.begin(); itr != asyncQueries.end(); itr++)
  164. {
  165. asyncQueriesMutex[itr->first]->writelock();
  166. deque<Query*> queries = itr->second;
  167. while (queries.size() > 0)
  168. {
  169. Query* cur = queries.front();
  170. queries.pop_front();
  171. safe_delete(cur);
  172. }
  173. asyncQueriesMutex[itr->first]->releasewritelock();
  174. Mutex* mutex = asyncQueriesMutex[itr->first];
  175. asyncQueriesMutex.erase(itr->first);
  176. safe_delete(mutex);
  177. }
  178. asyncQueries.clear();
  179. asyncQueriesMutex.clear();
  180. DBAsyncMutex.releasewritelock();
  181. PurgeDBInstances();
  182. #endif
  183. }
  184. #ifdef WORLD
  185. void Query::AddQueryAsync(int32 queryID, Database* db, QUERY_TYPE type, const char* format, ...) {
  186. in_type = type;
  187. va_list args;
  188. va_start(args, format);
  189. #ifdef WIN32
  190. char* buffer;
  191. int buf_len = _vscprintf(format, args) + 1;
  192. buffer = new char[buf_len];
  193. vsprintf(buffer, format, args);
  194. #else
  195. char* buffer;
  196. int buf_len;
  197. va_list argcopy;
  198. va_copy(argcopy, args);
  199. buf_len = vsnprintf(NULL, 0, format, argcopy) + 1;
  200. va_end(argcopy);
  201. buffer = new char[buf_len];
  202. vsnprintf(buffer, buf_len, format, args);
  203. #endif
  204. va_end(args);
  205. query = string(buffer);
  206. Query* asyncQuery = new Query(this, queryID);
  207. safe_delete_array(buffer);
  208. db->AddAsyncQuery(asyncQuery);
  209. }
  210. void Query::RunQueryAsync(Database* db) {
  211. db->RunQuery(query.c_str(), query.length(), errbuf, &result, affected_rows, last_insert_id, &errnum, retry);
  212. }
  213. #endif
  214. MYSQL_RES* Query::RunQuery2(QUERY_TYPE type, const char* format, ...){
  215. va_list args;
  216. va_start( args, format );
  217. #ifdef WIN32
  218. char * buffer;
  219. int buf_len = _vscprintf( format, args ) + 1;
  220. buffer = new char[buf_len];
  221. vsprintf( buffer, format, args );
  222. #else
  223. char* buffer;
  224. int buf_len;
  225. va_list argcopy;
  226. va_copy(argcopy, args);
  227. buf_len = vsnprintf(NULL, 0, format, argcopy) + 1;
  228. va_end(argcopy);
  229. buffer = new char[buf_len];
  230. vsnprintf(buffer, buf_len, format, args);
  231. #endif
  232. va_end(args);
  233. query = string(buffer);
  234. safe_delete_array( buffer );
  235. return RunQuery2(query.c_str(), type);
  236. }
  237. MYSQL_RES* Query::RunQuery2(string in_query, QUERY_TYPE type){
  238. switch(type){
  239. case Q_SELECT:
  240. break;
  241. case Q_DBMS:
  242. case Q_REPLACE:
  243. case Q_DELETE:
  244. case Q_UPDATE:
  245. safe_delete(affected_rows);
  246. affected_rows = new int32;
  247. break;
  248. case Q_INSERT:
  249. safe_delete(last_insert_id);
  250. last_insert_id = new int32;
  251. }
  252. if(result){
  253. if(!multiple_results)
  254. multiple_results = new vector<MYSQL_RES*>();
  255. multiple_results->push_back(result);
  256. }
  257. query = in_query;
  258. #if defined WORLD && defined _DEBUG
  259. if (type == Q_UPDATE || type == Q_INSERT || type == Q_DELETE || type == Q_REPLACE)
  260. {
  261. char* filteredTables[] = { " characters", " character_", " `character_", " statistics", " variables", " char_colors", " `guild", " bugs" };
  262. bool match = false;
  263. for (int i = 0; i < sizeof(filteredTables) / sizeof(filteredTables[0]); i++)
  264. {
  265. if (query.find(filteredTables[i]) != std::string::npos) {
  266. match = true;
  267. }
  268. }
  269. try
  270. {
  271. if (!match)
  272. {
  273. FILE* pFile;
  274. pFile = fopen("sql_updates.sql", "a+");
  275. fwrite(query.c_str(), 1, query.length(), pFile);
  276. fwrite(";", sizeof(char), 1, pFile);
  277. fwrite("\n", sizeof(char), 1, pFile);
  278. fclose(pFile);
  279. }
  280. }
  281. catch (...) {}
  282. }
  283. #endif
  284. database.RunQuery(query.c_str(), query.length(), errbuf, &result, affected_rows, last_insert_id, &errnum, retry);
  285. return result;
  286. }
  287. #ifdef WORLD
  288. void Database::RunAsyncQueries(int32 queryid)
  289. {
  290. Database* asyncdb = FindFreeInstance();
  291. DBAsyncMutex.writelock();
  292. map<int32, deque<Query*>>::iterator itr = asyncQueries.find(queryid);
  293. if (itr == asyncQueries.end())
  294. {
  295. DBAsyncMutex.releasewritelock();
  296. return;
  297. }
  298. asyncQueriesMutex[queryid]->writelock();
  299. deque<Query*> queries;
  300. while (itr->second.size())
  301. {
  302. Query* cur = itr->second.front();
  303. queries.push_back(cur);
  304. itr->second.pop_front();
  305. }
  306. itr->second.clear();
  307. asyncQueries.erase(itr);
  308. DBAsyncMutex.releasewritelock();
  309. int32 count = 0;
  310. while (queries.size() > 0)
  311. {
  312. Query* cur = queries.front();
  313. cur->RunQueryAsync(asyncdb);
  314. this->RemoveActiveQuery(cur);
  315. queries.pop_front();
  316. safe_delete(cur);
  317. }
  318. FreeDBInstance(asyncdb);
  319. asyncQueriesMutex[queryid]->releasewritelock();
  320. }
  321. void Database::AddAsyncQuery(Query* query)
  322. {
  323. DBAsyncMutex.writelock();
  324. map<int32, Mutex*>::iterator mutexItr = asyncQueriesMutex.find(query->GetQueryID());
  325. if (mutexItr == asyncQueriesMutex.end())
  326. {
  327. Mutex* queryMutex = new Mutex();
  328. queryMutex->SetName("AsyncQuery" + query->GetQueryID());
  329. asyncQueriesMutex.insert(make_pair(query->GetQueryID(), queryMutex));
  330. }
  331. map<int32, deque<Query*>>::iterator itr = asyncQueries.find(query->GetQueryID());
  332. asyncQueriesMutex[query->GetQueryID()]->writelock();
  333. if ( itr != asyncQueries.end())
  334. itr->second.push_back(query);
  335. else
  336. {
  337. deque<Query*> queue;
  338. queue.push_back(query);
  339. asyncQueries.insert(make_pair(query->GetQueryID(), queue));
  340. }
  341. AddActiveQuery(query);
  342. asyncQueriesMutex[query->GetQueryID()]->releasewritelock();
  343. DBAsyncMutex.releasewritelock();
  344. bool isActive = IsActiveQuery(query->GetQueryID(), query);
  345. if (!isActive)
  346. {
  347. continueAsync = true;
  348. DBStruct* tmp = new DBStruct;
  349. tmp->queryid = query->GetQueryID();
  350. #ifdef WIN32
  351. _beginthread(DBAsyncQueries, 0, (void*)tmp);
  352. #else
  353. pthread_create(&t1, NULL, DBAsyncQueries, (void*)tmp);
  354. pthread_detach(t1);
  355. #endif
  356. }
  357. }
  358. Database* Database::FindFreeInstance()
  359. {
  360. Database* db_inst = 0;
  361. map<Database*, bool>::iterator itr;
  362. DBInstanceMutex.writelock(__FUNCTION__, __LINE__);
  363. for (itr = dbInstances.begin(); itr != dbInstances.end(); itr++) {
  364. if (!itr->second)
  365. {
  366. db_inst = itr->first;
  367. itr->second = true;
  368. break;
  369. }
  370. }
  371. if (!db_inst)
  372. {
  373. WorldDatabase* tmp = new WorldDatabase();
  374. db_inst = (Database*)tmp;
  375. tmp->Init();
  376. tmp->ConnectNewDatabase();
  377. dbInstances.insert(make_pair(db_inst, true));
  378. }
  379. DBInstanceMutex.releasewritelock(__FUNCTION__, __LINE__);
  380. return db_inst;
  381. }
  382. void Database::PurgeDBInstances()
  383. {
  384. map<Database*, bool>::iterator itr;
  385. DBInstanceMutex.writelock(__FUNCTION__, __LINE__);
  386. for (itr = dbInstances.begin(); itr != dbInstances.end(); itr++) {
  387. Database* tmpInst = itr->first;
  388. safe_delete(tmpInst);
  389. }
  390. dbInstances.clear();
  391. DBInstanceMutex.releasewritelock(__FUNCTION__, __LINE__);
  392. }
  393. void Database::FreeDBInstance(Database* cur)
  394. {
  395. DBInstanceMutex.writelock(__FUNCTION__, __LINE__);
  396. dbInstances[cur] = false;
  397. DBInstanceMutex.releasewritelock(__FUNCTION__, __LINE__);
  398. }
  399. void Database::RemoveActiveQuery(Query* query)
  400. {
  401. DBQueryMutex.writelock(__FUNCTION__, __LINE__);
  402. vector<Query*>::iterator itr;
  403. for (itr = activeQuerySessions.begin(); itr != activeQuerySessions.end(); itr++)
  404. {
  405. Query* curQuery = *itr;
  406. if (query == curQuery)
  407. {
  408. activeQuerySessions.erase(itr);
  409. break;
  410. }
  411. }
  412. DBQueryMutex.releasewritelock(__FUNCTION__, __LINE__);
  413. }
  414. void Database::AddActiveQuery(Query* query)
  415. {
  416. DBQueryMutex.writelock(__FUNCTION__, __LINE__);
  417. activeQuerySessions.push_back(query);
  418. DBQueryMutex.releasewritelock(__FUNCTION__, __LINE__);
  419. }
  420. bool Database::IsActiveQuery(int32 id, Query* skip)
  421. {
  422. bool isActive = false;
  423. DBQueryMutex.readlock(__FUNCTION__, __LINE__);
  424. vector<Query*>::iterator itr;
  425. for (itr = activeQuerySessions.begin(); itr != activeQuerySessions.end(); itr++)
  426. {
  427. Query* query = *itr;
  428. if (query == skip)
  429. continue;
  430. if (query->GetQueryID() == id)
  431. {
  432. isActive = true;
  433. break;
  434. }
  435. }
  436. DBQueryMutex.releasereadlock(__FUNCTION__, __LINE__);
  437. return isActive;
  438. }
  439. #endif