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- --[[
- Script Name : Highgold.lua
- Script Purpose : Waypoint Path for Highgold.lua
- Script Author : Auto Generated
- Script Date : 04/08/2020 08:13:18 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = math.random(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/optional2/highelf_eco_good_1/ft/service/guard/highelf_guard_service_good_1_hail_gf_d7fdb65.mp3", "Greetings, citizen. I am on guard duty. Should you get into trouble, seek me out.", "attention", 2772203714, 1169089481, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/optional2/highelf_eco_good_1/ft/service/guard/highelf_guard_service_good_1_hail_gf_9e30d7b1.mp3", "I hate the night shift! If the gnolls don't attack now, I may die of boredom.", "grumble", 1243870883, 2445109433, Spawn)
- else
- end
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 679.82, -21.04, -115.09, 2, 0)
- MovementLoopAddLocation(NPC, 708.6, -20.89, -66.2, 2, 2)
- MovementLoopAddLocation(NPC, 698.37, -20.64, -15.85, 2, 5)
- MovementLoopAddLocation(NPC, 739.96, -21.2, -14.13, 2, 8)
- MovementLoopAddLocation(NPC, 755.77, -20.81, 7.22, 2, 1)
- MovementLoopAddLocation(NPC, 762.62, -21.48, -45.59, 2, 0)
- MovementLoopAddLocation(NPC, 779.17, -21.13, -45.52, 2, 0)
- MovementLoopAddLocation(NPC, 795.39, -21, -58.93, 2, 12)
- MovementLoopAddLocation(NPC, 745.01, -21.46, -58.01, 2, 0)
- MovementLoopAddLocation(NPC, 715.91, -21.27, -61.53, 2, 0)
- MovementLoopAddLocation(NPC, 676.46, -20.65, -124.59, 2, 17)
- MovementLoopAddLocation(NPC, 715.91, -21.27, -61.53, 2, 0)
- MovementLoopAddLocation(NPC, 745.01, -21.46, -58.01, 2, 0)
- MovementLoopAddLocation(NPC, 793.71 -21.05 -58.65, 2, 9)
- MovementLoopAddLocation(NPC, 779.17, -21.13, -45.52, 2, 0)
- MovementLoopAddLocation(NPC, 762.62, -21.48, -45.59, 2, 0)
- MovementLoopAddLocation(NPC, 757.77, -20.81, 7.22, 2, 0)
- MovementLoopAddLocation(NPC, 741.96, -21.2, -14.13, 2, 0)
- MovementLoopAddLocation(NPC, 698.37, -20.64, -15.85, 2, 0)
- MovementLoopAddLocation(NPC, 710.6, -20.89, -66.2, 2, 0)
- MovementLoopAddLocation(NPC, 679.82, -21.04, -115.09, 2, 0)
- end
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