ASewerSlime392023.lua 2.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748
  1. --[[
  2. Script Name : SpawnScripts/ThievesWay/ASewerSlime392023.lua
  3. Script Purpose : Waypoint Path for ASewerSlime392023.lua
  4. Script Author : Rylec
  5. Script Date : 09-12-2019 07:17:14
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -154.44, 1.26, 0.28, 2, math.random(10, 22))
  18. MovementLoopAddLocation(NPC, -153.91, 1.26, 0.64, 2, 0)
  19. MovementLoopAddLocation(NPC, -152.94, 1.34, 1.20, 2, 0)
  20. MovementLoopAddLocation(NPC, -145.14, 1.26, 0.90, 2, 0)
  21. MovementLoopAddLocation(NPC, -140.32, 1.64, 1.17, 2, 0)
  22. MovementLoopAddLocation(NPC, -139.38, 1.65, 0.59, 2, math.random(10, 22))
  23. MovementLoopAddLocation(NPC, -141.29, 1.26, 0.84, 2, 0)
  24. MovementLoopAddLocation(NPC, -143.36, 1.26, 0.57, 2, math.random(10, 22))
  25. MovementLoopAddLocation(NPC, -145.94, 1.26, 0.54, 2, 0)
  26. MovementLoopAddLocation(NPC, -147.71, 1.26, 0.96, 2, 0)
  27. MovementLoopAddLocation(NPC, -153.93, 1.26, 0.95, 2, 0)
  28. MovementLoopAddLocation(NPC, -156.10, 1.27, 0.68, 2, math.random(10, 22))
  29. MovementLoopAddLocation(NPC, -153.34, 1.26, 0.04, 2, 0)
  30. MovementLoopAddLocation(NPC, -147.37, 1.26, 0.00, 2, 0)
  31. MovementLoopAddLocation(NPC, -146.23, 1.26, -0.12, 2, 0)
  32. MovementLoopAddLocation(NPC, -144.57, 1.26, -0.31, 2, 0)
  33. MovementLoopAddLocation(NPC, -145.10, 1.26, -0.33, 2, math.random(10, 22))
  34. MovementLoopAddLocation(NPC, -143.93, 1.26, -0.56, 2, 0)
  35. MovementLoopAddLocation(NPC, -148.01, 1.26, -0.43, 2, math.random(10, 22))
  36. MovementLoopAddLocation(NPC, -145.49, 1.26, 0.01, 2, 0)
  37. MovementLoopAddLocation(NPC, -140.43, 1.57, 0.03, 2, 0)
  38. MovementLoopAddLocation(NPC, -141.19, 1.26, -0.61, 2, math.random(10, 22))
  39. MovementLoopAddLocation(NPC, -140.54, 1.54, 0.16, 2, 0)
  40. MovementLoopAddLocation(NPC, -148.29, 1.35, 0.55, 2, math.random(10, 22))
  41. MovementLoopAddLocation(NPC, -148.24, 1.33, 1.03, 2, 0)
  42. MovementLoopAddLocation(NPC, -153.38, 1.26, 0.86, 2, 0)
  43. MovementLoopAddLocation(NPC, -153.82, 1.26, 0.65, 2, 0)
  44. end