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- --[[
- Script Name : SpawnScripts/ThievesWay/ASewerSlime392093.lua
- Script Purpose : Waypoint Path for ASewerSlime392093.lua
- Script Author : Rylec
- Script Date : 09-25-2019 07:02:58
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -120.97, 0.17, 214.80, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -125.26, 0.05, 215.69, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -123.91, 0.00, 216.99, 2, 0)
- MovementLoopAddLocation(NPC, -122.71, 0.00, 217.54, 2, 0)
- MovementLoopAddLocation(NPC, -122.71, 0.00, 217.43, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -124.16, 0.00, 217.66, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -125.05, 0.00, 217.53, 2, 0)
- MovementLoopAddLocation(NPC, -125.65, 0.00, 216.76, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -123.58, 0.00, 218.36, 2, 0)
- MovementLoopAddLocation(NPC, -122.68, 0.00, 219.53, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -122.51, 0.00, 220.29, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -118.53, 0.00, 220.30, 2, 0)
- MovementLoopAddLocation(NPC, -116.34, 0.00, 219.18, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -117.30, 0.00, 220.67, 2, 0)
- MovementLoopAddLocation(NPC, -118.52, 0.00, 221.95, 2, 0)
- MovementLoopAddLocation(NPC, -119.90, 0.09, 223.41, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -119.97, 0.00, 220.13, 2, 0)
- MovementLoopAddLocation(NPC, -120.45, 0.03, 215.88, 2, 0)
- MovementLoopAddLocation(NPC, -123.48, 0.00, 218.98, 2, 0)
- MovementLoopAddLocation(NPC, -124.31, 0.00, 219.60, 2, 0)
- MovementLoopAddLocation(NPC, -124.31, 0.00, 219.57, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -124.17, 0.00, 219.88, 2, 0)
- -- MovementLoopAddLocation(NPC, -120.15, 0.00, 221.99, 2, 0)
- MovementLoopAddLocation(NPC, -119.48, 0.00, 222.47, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -116.54, 0.00, 220.41, 2, 0)
- MovementLoopAddLocation(NPC, -114.57, 0.00, 217.73, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -113.68, 0.00, 216.77, 2, 0)
- MovementLoopAddLocation(NPC, -113.67, 0.00, 216.79, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -117.97, 0.00, 217.26, 2, 0)
- end
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