ASewerSlime392138.lua 2.2 KB

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  1. --[[
  2. Script Name : SpawnScripts/ThievesWay/ASewerSlime392138.lua
  3. Script Purpose : Waypoint Path for ASewerSlime392138.lua
  4. Script Author : Rylec
  5. Script Date : 09-23-2019 08:52:32
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -99.01, 0.00, 216.82, 2, math.random(10, 22))
  18. MovementLoopAddLocation(NPC, -102.43, 0.00, 217.09, 2, 0)
  19. MovementLoopAddLocation(NPC, -102.46, 0.00, 217.22, 2, math.random(10, 22))
  20. MovementLoopAddLocation(NPC, -91.41, 0.03, 215.85, 2, 0)
  21. MovementLoopAddLocation(NPC, -80.22, 0.00, 216.15, 2, 0)
  22. MovementLoopAddLocation(NPC, -80.25, 0.02, 215.96, 2, math.random(10, 22))
  23. MovementLoopAddLocation(NPC, -86.62, 0.00, 216.53, 2, 0)
  24. MovementLoopAddLocation(NPC, -90.90, 0.00, 217.57, 2, math.random(10, 22))
  25. MovementLoopAddLocation(NPC, -91.62, 0.08, 218.85, 2, 0)
  26. MovementLoopAddLocation(NPC, -91.72, 0.11, 219.08, 2, math.random(10, 22))
  27. MovementLoopAddLocation(NPC, -84.15, 0.00, 217.41, 2, 0)
  28. MovementLoopAddLocation(NPC, -81.09, 0.00, 217.09, 2, math.random(10, 22))
  29. MovementLoopAddLocation(NPC, -78.79, 0.03, 217.00, 2, 0)
  30. MovementLoopAddLocation(NPC, -78.71, 0.04, 216.77, 2, math.random(10, 22))
  31. MovementLoopAddLocation(NPC, -82.57, 0.00, 216.31, 2, 0)
  32. MovementLoopAddLocation(NPC, -88.23, 0.03, 215.88, 2, 0)
  33. MovementLoopAddLocation(NPC, -90.30, 0.06, 215.15, 2, 0)
  34. MovementLoopAddLocation(NPC, -93.65, 0.02, 215.93, 2, math.random(10, 22))
  35. MovementLoopAddLocation(NPC, -91.60, 0.01, 216.11, 2, 0)
  36. MovementLoopAddLocation(NPC, -85.40, 0.00, 216.43, 2, 0)
  37. MovementLoopAddLocation(NPC, -84.31, 0.02, 215.96, 2, math.random(10, 22))
  38. MovementLoopAddLocation(NPC, -99.23, 0.00, 216.23, 2, 0)
  39. MovementLoopAddLocation(NPC, -101.59, 0.00, 216.63, 2, 0)
  40. MovementLoopAddLocation(NPC, -92.09, 0.00, 217.90, 2, 0)
  41. MovementLoopAddLocation(NPC, -90.93, 0.07, 218.71, 2, 0)
  42. MovementLoopAddLocation(NPC, -90.81, 0.08, 218.86, 2, math.random(10, 22))
  43. MovementLoopAddLocation(NPC, -92.57, 0.00, 218.02, 2, 0)
  44. MovementLoopAddLocation(NPC, -98.06, 0.00, 217.64, 2, 0)
  45. end