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- --[[
- Script Name : dead_mans_eyes.lua
- Script Purpose : Handles the quest, "Dead Man's Eyes"
- Script Author : torsten
- Script Date : 18.07.2022
- Script Notes :
- Zone : Longshadow Alley
- Quest Giver : Divek L`Narr
- Preceded by : None
- Followed by : None
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I must collect two zombie eyes", 2, 20, "I need to kill zombies, then choose the least rotted pair of eyes. I should be able to find some in the Graveyard.", 83, 1250008, 1250011, 1250018, 1250024, 1250028, 1250030)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have collected two zombie eyes")
- UpdateQuestTaskGroupDescription(Quest, 1, "I have found a pair of zombie eyes from two different zombies.")
-
- AddQuestStepChat(Quest, 2, "I should return to Divek.", 1, "I should return to Divek.", 11, 1380029)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- UpdateQuestDescription(Quest, "Divek has paid me for the eyes that he claims will be used to look for his brother's soul. I have been warned not to interrupt his ritual. At least I was paid for the job.")
- GiveQuestReward(Quest, Player)
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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