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- --[[
- Script Name : Quests/NorthQeynos/antivenom_components_for_brendan.lua
- Script Author : Premierio015
- Script Date : 2021.09.25 06:09:15
- Script Purpose :
- Zone : NorthQeynos
- Quest Giver:
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "Gather a cave serpent venom sac.", 1, 30, "I need to gather poison sacs from the snakes and spiders that live in the Caves. I can reach the Caves via mariner bell within the City of Qeynos.", 1161, 1970008)
- AddQuestStepKill(Quest, 2, "Gather white spider venom sacs.", 4, 30, "I need to gather poison sacs from the snakes and spiders that live in the Caves. I can reach the Caves via mariner bell within the City of Qeynos.", 413, 1970012)
- UpdateQuestZone(Quest,"The Caves")
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
- end
- function Accepted(Quest, QuestGiver, Player)
- FaceTarget(QuestGiver, Player)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "I will be.")
- StartConversation(conversation, QuestGiver, Player, "Be safe, please!")
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have gathered the poison sac I need.")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function Step2Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I have gathered a venom sac from a white spider.")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 3, "I've returned to Medic Brendan and spoken with him.")
- UpdateQuestTaskGroupDescription(Quest, 2, "Medic Brendan's reagents have been delivered.")
- UpdateQuestDescription(Quest, "I was able to return safely with all of the required components for the antidote Brendan wished. With any luck those reagents will save a guard's life someday.")
- GiveQuestReward(Quest, Player)
- end
- function CheckProgress(Quest, QuestGiver, Player)
- if QuestStepIsComplete(Player, 5362, 1) and QuestStepIsComplete(Player, 5362, 2) then
- UpdateQuestTaskGroupDescription(Quest, 1, "The components for Medic Brendan's anti-venom potions have been gathered.")
- AddQuestStepChat(Quest, 3, "I must return to Medic Brendan in North Qeynos.", 1, "I still need to return to Medic Brendan in North Qeynos with the poison sacs.", 11, 2220143)
- AddQuestStepCompleteAction(Quest, 3, "QuestComplete")
- UpdateQuestZone(Quest,"North Qeynos")
- end
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- Step2Complete(Quest, QuestGiver, Player)
- elseif Step == 3 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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