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- --[[
- Script Name : crypt_tempest4.lua
- Script Purpose : Waypoint Path for crypt_tempest4.lua
- Script Author : Auto Generated
- Script Date : 06/08/2020 12:48:24 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 19.74, 6.12, -43.95, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 2.55, 7.43, -43.9, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, -25.47, 6.79, -16.16, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 2.27, 7.45, -43.94, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 27.37, 7.43, -45.44, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 33.26, 6.82, -40.85, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 33.81, 6.72, -33.1, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 51.98, 7.44, -19.78, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 62.48, 6.87, -18.76, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 63.99, 6.9, -16.86, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 63.77, 6.86, -3.26, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 79.35, 6.87, -5.34, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 82.88, 6.9, -9.05, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 83.41, 6.96, -20.61, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 82.88, 6.9, -9.05, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 79.35, 6.87, -5.34, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 63.77, 6.86, -3.26, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 63.99, 6.9, -16.86, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 62.48, 6.87, -18.76, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 51.98, 7.44, -19.78, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 33.81, 6.72, -33.1, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 33.26, 6.82, -40.85, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 27.37, 7.43, -45.44, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 2.27, 7.45, -43.94, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, -25.47, 6.79, -16.16, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 2.55, 7.43, -43.9, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 19.74, 6.12, -43.95, 2, math.random(0,5))
- end
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