grotesque_mass6.lua 2.4 KB

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  1. --[[
  2. Script Name : grotesque_mass6.lua
  3. Script Purpose : Waypoint Path for grotesque_mass6.lua
  4. Script Author : Devn00b
  5. Script Date : 05/17/2020 03:11:04 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 63.23, 6.97, -55.29, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, 59.29, 6.98, -58.81, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, 59.1, 5.93, -67.09, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, 50.56, 4.87, -71.59, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, 39.81, 3.29, -67.96, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, 35.43, 2.08, -58.25, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, 39.94, 0.85, -49.73, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, 47.8, -0.05, -44.68, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, 58.57, -0.06, -48.61, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, 58.77, -0.06, -54.45, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, 59.24, -0.06, -58.42, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, 57.54, -0.06, -63.25, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, 53.63, -0.06, -67.16, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, 47.69, -0.06, -68, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, 44.58, -0.06, -67.02, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, 47.69, -0.06, -68, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, 53.63, -0.06, -67.16, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, 57.54, -0.06, -63.25, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, 59.24, -0.06, -58.42, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, 58.77, -0.06, -54.45, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, 58.57, -0.06, -48.61, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, 47.8, -0.05, -44.68, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, 39.94, 0.85, -49.73, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, 35.43, 2.08, -58.25, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, 39.81, 3.29, -67.96, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, 50.56, 4.87, -71.59, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, 59.1, 5.93, -67.09, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, 59.29, 6.98, -58.81, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, 63.23, 6.97, -55.29, 2, math.random(0,5))
  47. end