123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304 |
- /*
- EQ2Emulator: Everquest II Server Emulator
- Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
- This file is part of EQ2Emulator.
- EQ2Emulator is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- EQ2Emulator is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef MUTEXMAP_H
- #define MUTEXMAP_H
- #include <map>
- #include "MutexHelper.h"
- #define MUTEXMAP_DELETE_TYPE_KEY 1
- #define MUTEXMAP_DELETE_TYPE_VALUE 2
- template <typename KeyT, typename ValueT>
- class MutexMap{
- public:
- MutexMap(){
- has_pending_data = false;
- pending_clear = false;
- changing = false;
- access_count = 0;
- has_pending_deletes = false;
- next_delete_attempt = 0;
- delete_all = false;
- }
- ~MutexMap(){
- update(true);
- PendingLock.lock();
- pending_add.clear();
- pending_remove.clear();
- PendingLock.unlock();
- }
- class iterator {
- private:
- typename std::map<KeyT, ValueT>::iterator itr; // Current element
- MutexMap* map;
- bool first_itr;
- public:
- iterator(){
- }
- iterator(MutexMap* map){
- this->map = map;
- map->update();
- map->SetChanging();
- this->map->AddAccess();
- map->SetNotChanging();
- first_itr = true;
- itr = map->current_data.begin();
- if(itr != map->current_data.end()){
- first = itr->first;
- second = itr->second;
- }
- }
- ~iterator(){
- map->RemoveAccess();
- }
- bool HasNext(){
- return itr != map->current_data.end();
- }
- bool Next(){
- if(map->pending_clear)
- return false;
- if(first_itr)
- first_itr = false;
- else
- itr++;
- if(itr != map->current_data.end()){
- first = itr->first;
- second = itr->second;
- map->PendingLock.lock();
- if(map->pending_remove.count(first) > 0){
- map->PendingLock.unlock();
- return Next();
- }
- map->PendingLock.unlock();
- return true;
- }
- return false;
- }
- iterator* operator->() {
- return this;
- }
- KeyT first;
- ValueT second;
- };
- int count(KeyT key, bool include_pending = false){
- while(changing){
- Sleep(1);
- }
- AddAccess();
- int ret = current_data.count(key);
- if(include_pending){
- PendingLock.lock();
- ret += pending_add.count(key);
- PendingLock.unlock();
- }
- RemoveAccess();
- return ret;
- }
- void clear(bool delete_all = false){
- pending_clear = true;
- if(delete_all){
- SetChanging();
- while(access_count > 0){
- Sleep(1);
- }
- AddAccess();
- PendingLock.lock();
- typename std::map<KeyT, ValueT>::iterator itr;
- for(itr = current_data.begin(); itr != current_data.end(); itr++){
- deleteData(itr->first, MUTEXMAP_DELETE_TYPE_VALUE);
- }
- PendingLock.unlock();
- RemoveAccess();
- SetNotChanging();
- }
- update();
- }
- unsigned int size(bool include_pending = false){
- if(include_pending)
- return current_data.size() + pending_add.size();
- return current_data.size();
- }
- void deleteData(KeyT key, int8 type, int32 erase_time = 0){
- DeleteData<KeyT, ValueT>* del = new DeleteData<KeyT, ValueT>();
- del->SetData(type, key, current_data[key], Timer::GetCurrentTime2() + erase_time);
- pending_deletes[del] = true;
- has_pending_deletes = true;
- }
- void erase(KeyT key, bool erase_key = false, bool erase_value = false, int32 erase_time = 0){
- while(changing){
- Sleep(1);
- }
- AddAccess();
- if(current_data.count(key) != 0){
- PendingLock.lock();
- pending_remove[key] = true;
- if(erase_key || erase_value){
- int type = 0;
- if(erase_key)
- type = MUTEXMAP_DELETE_TYPE_KEY;
- if(erase_value)
- type += MUTEXMAP_DELETE_TYPE_VALUE;
- deleteData(key, type, erase_time);
- }
- has_pending_data = true;
- PendingLock.unlock();
- }
- RemoveAccess();
- update();
- }
- iterator begin(){
- return iterator(this);
- }
- void Put(KeyT key, ValueT value){
- while(changing){
- Sleep(1);
- }
- AddAccess();
- PendingLock.lock();
- pending_add[key] = value;
- has_pending_data = true;
- PendingLock.unlock();
- RemoveAccess();
- update();
- }
- ValueT& Get(KeyT key){
- while(changing){
- Sleep(1);
- }
- AddAccess();
- if(current_data.count(key) > 0 || pending_add.count(key) == 0){
- RemoveAccess();
- return current_data[key];
- }
- RemoveAccess();
- return pending_add[key];
- }
- private:
- void AddAccess(){
- AccessLock.lock();
- ++access_count;
- AccessLock.unlock();
- }
- void RemoveAccess(){
- AccessLock.lock();
- --access_count;
- AccessLock.unlock();
- }
- void SetChanging(){
- ChangingLock.lock();
- changing = true;
- }
- void SetNotChanging(){
- changing = false;
- ChangingLock.unlock();
- }
- void update(bool force = false){
- if(pending_clear && (force || access_count == 0)){
- SetChanging();
- while(access_count > 0){
- Sleep(1);
- }
- AddAccess();
- PendingLock.lock();
- current_data.clear();
- has_pending_data = (pending_add.size() > 0 || pending_remove.size() > 0);
- pending_clear = false;
- PendingLock.unlock();
- RemoveAccess();
- SetNotChanging();
- }
- if(!pending_clear && has_pending_data && (force || access_count == 0)){
- SetChanging();
- while(access_count > 0){
- Sleep(1);
- }
- AddAccess();
- PendingLock.lock();
- typename std::map<KeyT, bool>::iterator remove_itr;
- for(remove_itr = pending_remove.begin(); remove_itr != pending_remove.end(); remove_itr++){
- current_data.erase(remove_itr->first);
- }
- typename std::map<KeyT, ValueT>::iterator add_itr;
- for(add_itr = pending_add.begin(); add_itr != pending_add.end(); add_itr++){
- current_data[add_itr->first] = add_itr->second;
- }
- pending_add.clear();
- pending_remove.clear();
- has_pending_data = false;
- PendingLock.unlock();
- RemoveAccess();
- SetNotChanging();
- }
- if(has_pending_deletes && (force || (Timer::GetCurrentTime2() > next_delete_attempt && access_count == 0))){
- SetChanging();
- while(access_count > 0){
- Sleep(1);
- }
- AddAccess();
- PendingLock.lock();
- unsigned int time = Timer::GetCurrentTime2();
- typename std::list<DeleteData<KeyT, ValueT>*> deleteData;
- typename std::map<DeleteData<KeyT, ValueT>*, bool>::iterator remove_itr;
- for(remove_itr = pending_deletes.begin(); remove_itr != pending_deletes.end(); remove_itr++){
- if(force || time >= remove_itr->first->GetTime())
- deleteData.push_back(remove_itr->first);
- }
- DeleteData<KeyT, ValueT>* data = 0;
- typename std::list<DeleteData<KeyT, ValueT>*>::iterator remove_data_itr;
- for(remove_data_itr = deleteData.begin(); remove_data_itr != deleteData.end(); remove_data_itr++){
- data = *remove_data_itr;
- if((data->GetType() & MUTEXMAP_DELETE_TYPE_KEY) == MUTEXMAP_DELETE_TYPE_KEY){
- data->DeleteKey();
- }
- if((data->GetType() & MUTEXMAP_DELETE_TYPE_VALUE) == MUTEXMAP_DELETE_TYPE_VALUE){
- data->DeleteValue();
- }
- pending_deletes.erase(data);
- delete data;
- }
- next_delete_attempt = Timer::GetCurrentTime2() + 1000;
- PendingLock.unlock();
- RemoveAccess();
- SetNotChanging();
- has_pending_deletes = (pending_deletes.size() > 0);
- }
- }
- Locker PendingLock;
- Locker AccessLock;
- Locker ChangingLock;
- std::map<KeyT, ValueT> current_data;
- std::map<KeyT, ValueT> pending_add;
- std::map<DeleteData<KeyT, ValueT>*, bool > pending_deletes;
- std::map<KeyT, bool> pending_remove;
- volatile unsigned int next_delete_attempt;
- volatile int access_count;
- volatile bool delete_all;
- volatile bool changing;
- volatile bool has_pending_data;
- volatile bool has_pending_deletes;
- volatile bool pending_clear;
- };
- #endif
|