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grotesque_mass2.lua 2.0 KB

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  1. --[[
  2. Script Name : grotesque_mass2.lua
  3. Script Purpose : Waypoint Path for grotesque_mass2.lua
  4. Script Author : Devn00b
  5. Script Date : 05/18/2020 11:29:26 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 55.6, -0.06, -45.35, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, 45.38, 0.2, -48.47, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, 36.91, 1.32, -51.84, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, 39.27, 1.48, -54.57, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, 37.97, 2.08, -58.71, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, 39.42, 3.29, -68.39, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, 44.5, 3.78, -67.2, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, 43.53, 3.94, -71.94, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, 53.21, 5.18, -71.58, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, 54.08, 5.49, -67.5, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, 60.18, 6.1, -66.64, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, 59.18, 6.98, -57.88, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, 60.18, 6.1, -66.64, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, 54.08, 5.49, -67.5, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, 53.21, 5.18, -71.58, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, 43.53, 3.94, -71.94, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, 44.5, 3.78, -67.2, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, 39.42, 3.29, -68.39, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, 37.97, 2.08, -58.71, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, 39.27, 1.48, -54.57, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, 36.91, 1.32, -51.84, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, 45.38, 0.2, -48.47, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, 55.6, -0.06, -45.35, 2, math.random(0,10))
  41. end