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aweaksparringpartner.lua 1.4 KB

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  1. --[[
  2. Script Name : SpawnScripts/FrostfangSea/aweaksparringpartner.lua
  3. Script Purpose : a weak sparring partner
  4. Script Author : John Adams
  5. Script Date : 2013.03.19
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. end
  16. function LeaveRange(NPC, Spawn)
  17. end
  18. function hailed(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. local choice = math.random(1,6)
  21. if choice == 1 then
  22. PlayFlavor(NPC, "", "You can attack me whenever you're ready. You can do that by double-clicking me, by right clicking me and selecting "attack," by using an offensive ability while you have me targeted, or by turning on auto attack by pressing the ~ key while you have me targeted.", "", 1689589577, 4560189, Spawn)
  23. elseif choice == 2 then
  24. PlayFlavor(NPC, "", "Nice.", "", 1689589577, 4560189, Spawn)
  25. elseif choice == 3 then
  26. PlayFlavor(NPC, "", "Who's next?", "", 1689589577, 4560189, Spawn)
  27. elseif choice == 4 then
  28. PlayFlavor(NPC, "", "Well done!", "", 1689589577, 4560189, Spawn)
  29. elseif choice == 5 then
  30. PlayFlavor(NPC, "", "Next!", "", 1689589577, 4560189, Spawn)
  31. elseif choice == 6 then
  32. PlayFlavor(NPC, "", "Okay, who's next?", "", 1689589577, 4560189, Spawn)
  33. else
  34. end
  35. end