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- /// @ref core
- /// @file glm/detail/type_vec1.hpp
- #pragma once
- #include "qualifier.hpp"
- #if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
- # include "_swizzle.hpp"
- #elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
- # include "_swizzle_func.hpp"
- #endif
- #include <cstddef>
- namespace glm
- {
- template<typename T, qualifier Q>
- struct vec<1, T, Q>
- {
- // -- Implementation detail --
- typedef T value_type;
- typedef vec<1, T, Q> type;
- typedef vec<1, bool, Q> bool_type;
- // -- Data --
- # if GLM_SILENT_WARNINGS == GLM_ENABLE
- # if GLM_COMPILER & GLM_COMPILER_GCC
- # pragma GCC diagnostic push
- # pragma GCC diagnostic ignored "-Wpedantic"
- # elif GLM_COMPILER & GLM_COMPILER_CLANG
- # pragma clang diagnostic push
- # pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
- # pragma clang diagnostic ignored "-Wnested-anon-types"
- # elif GLM_COMPILER & GLM_COMPILER_VC
- # pragma warning(push)
- # pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union
- # endif
- # endif
- # if GLM_CONFIG_XYZW_ONLY
- T x;
- # elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
- union
- {
- T x;
- T r;
- T s;
- typename detail::storage<1, T, detail::is_aligned<Q>::value>::type data;
- /*
- # if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
- _GLM_SWIZZLE1_2_MEMBERS(T, Q, x)
- _GLM_SWIZZLE1_2_MEMBERS(T, Q, r)
- _GLM_SWIZZLE1_2_MEMBERS(T, Q, s)
- _GLM_SWIZZLE1_3_MEMBERS(T, Q, x)
- _GLM_SWIZZLE1_3_MEMBERS(T, Q, r)
- _GLM_SWIZZLE1_3_MEMBERS(T, Q, s)
- _GLM_SWIZZLE1_4_MEMBERS(T, Q, x)
- _GLM_SWIZZLE1_4_MEMBERS(T, Q, r)
- _GLM_SWIZZLE1_4_MEMBERS(T, Q, s)
- # endif
- */
- };
- # else
- union {T x, r, s;};
- /*
- # if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
- GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, Q)
- # endif
- */
- # endif
- # if GLM_SILENT_WARNINGS == GLM_ENABLE
- # if GLM_COMPILER & GLM_COMPILER_CLANG
- # pragma clang diagnostic pop
- # elif GLM_COMPILER & GLM_COMPILER_GCC
- # pragma GCC diagnostic pop
- # elif GLM_COMPILER & GLM_COMPILER_VC
- # pragma warning(pop)
- # endif
- # endif
- // -- Component accesses --
- /// Return the count of components of the vector
- typedef length_t length_type;
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 1;}
- GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);
- GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
- // -- Implicit basic constructors --
- GLM_FUNC_DECL GLM_CONSTEXPR vec() GLM_DEFAULT;
- GLM_FUNC_DECL GLM_CONSTEXPR vec(vec const& v) GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, T, P> const& v);
- // -- Explicit basic constructors --
- GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(T scalar);
- // -- Conversion vector constructors --
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<2, U, P> const& v);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<3, U, P> const& v);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<4, U, P> const& v);
- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<1, U, P> const& v);
- // -- Swizzle constructors --
- /*
- # if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
- template<int E0>
- GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<1, T, Q, E0, -1,-2,-3> const& that)
- {
- *this = that();
- }
- # endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
- */
- // -- Unary arithmetic operators --
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator=(vec const& v) GLM_DEFAULT;
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator+=(U scalar);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator+=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator-=(U scalar);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator-=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator*=(U scalar);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator*=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator/=(U scalar);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator/=(vec<1, U, Q> const& v);
- // -- Increment and decrement operators --
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator++();
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator--();
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator++(int);
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator--(int);
- // -- Unary bit operators --
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator%=(U scalar);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator%=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator&=(U scalar);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator&=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator|=(U scalar);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator|=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator^=(U scalar);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator^=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator<<=(U scalar);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator<<=(vec<1, U, Q> const& v);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator>>=(U scalar);
- template<typename U>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator>>=(vec<1, U, Q> const& v);
- };
- // -- Unary operators --
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v);
- // -- Binary operators --
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v, T scalar);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(T scalar, vec<1, T, Q> const& v);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v, T scalar);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(T scalar, vec<1, T, Q> const& v);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v, T scalar);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(T scalar, vec<1, T, Q> const& v);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v, T scalar);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(T scalar, vec<1, T, Q> const& v);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v, T scalar);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(T scalar, vec<1, T, Q> const& v);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v, T scalar);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(T scalar, vec<1, T, Q> const& v);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v, T scalar);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(T scalar, vec<1, T, Q> const& v);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v, T scalar);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(T scalar, vec<1, T, Q> const& v);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v, T scalar);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(T scalar, vec<1, T, Q> const& v);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v, T scalar);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(T scalar, vec<1, T, Q> const& v);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator~(vec<1, T, Q> const& v);
- // -- Boolean operators --
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
- template<qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, bool, Q> operator&&(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
- template<qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR vec<1, bool, Q> operator||(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
- }//namespace glm
- #ifndef GLM_EXTERNAL_TEMPLATE
- #include "type_vec1.inl"
- #endif//GLM_EXTERNAL_TEMPLATE
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