Image 73f9d05759 enabled visualization and info updates to be part of bulk updates 4 years ago
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Achievements 548007ea96 Base 4 years ago
AltAdvancement 548007ea96 Base 4 years ago
Bots 04498a2490 Player/Target Radius added to distance checks 4 years ago
Chat 548007ea96 Base 4 years ago
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 years ago
Commands 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 years ago
Guilds 548007ea96 Base 4 years ago
HeroicOp 548007ea96 Base 4 years ago
Housing 548007ea96 Base 4 years ago
IRC 548007ea96 Base 4 years ago
Items 1ae5f04961 support for /itemsearch broker to input item id 4 years ago
Patch 548007ea96 Base 4 years ago
RaceTypes 548007ea96 Base 4 years ago
Recipes 548007ea96 Base 4 years ago
Rules 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 years ago
Tradeskills 548007ea96 Base 4 years ago
Traits 548007ea96 Base 4 years ago
Zone 62c2053c76 Support for faster than normal runspeed when set for runback 4 years ago
Appearances.h 548007ea96 Base 4 years ago
ClientPacketFunctions.cpp b19fd5f36f Adds char properties and fixes looting alive npcs 4 years ago
ClientPacketFunctions.h b19fd5f36f Adds char properties and fixes looting alive npcs 4 years ago
Combat.cpp 89ff042377 Update Combat.cpp 4 years ago
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 years ago
Entity.cpp 4e940f6b7c PVP Invisibility Support 4 years ago
Entity.h 4e940f6b7c PVP Invisibility Support 4 years ago
Factions.cpp 548007ea96 Base 4 years ago
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 years ago
GroundSpawn.cpp 548007ea96 Base 4 years ago
GroundSpawn.h 548007ea96 Base 4 years ago
Languages.cpp 548007ea96 Base 4 years ago
Languages.h 548007ea96 Base 4 years ago
LoginServer.cpp 6676f66184 LoginServer.ini reading updated 4 years ago
LoginServer.h 548007ea96 Base 4 years ago
LuaFunctions.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 years ago
LuaFunctions.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 years ago
LuaInterface.cpp 456cfa5828 Deadlock fixes in new GetScriptName 4 years ago
LuaInterface.h 5dfafe4464 Linux fixes 4 years ago
MutexHelper.h 548007ea96 Base 4 years ago
MutexList.h 548007ea96 Base 4 years ago
MutexMap.h 548007ea96 Base 4 years ago
MutexVector.h 548007ea96 Base 4 years ago
NPC.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 years ago
NPC.h 548007ea96 Base 4 years ago
NPC_AI.cpp 4364b3e06a Update NPC_AI.cpp 4 years ago
NPC_AI.h 548007ea96 Base 4 years ago
Object.cpp 548007ea96 Base 4 years ago
Object.h 548007ea96 Base 4 years ago
Player.cpp 4e940f6b7c PVP Invisibility Support 4 years ago
Player.h 4e940f6b7c PVP Invisibility Support 4 years ago
PlayerGroups.cpp 24a1ccf3a2 EQ2Emu Base Updates 4 years ago
PlayerGroups.h 548007ea96 Base 4 years ago
Quests.cpp 548007ea96 Base 4 years ago
Quests.h 548007ea96 Base 4 years ago
Sign.cpp 548007ea96 Base 4 years ago
Sign.h 548007ea96 Base 4 years ago
Skills.cpp d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation 4 years ago
Skills.h bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap 4 years ago
Spawn.cpp 5121519b09 grid gets set to 0 when current grid is accurate one 4 years ago
Spawn.h eb05763702 Bulk Position Updates + Y coordinate fixes + reset spawn distance back 4 years ago
SpawnLists.h 548007ea96 Base 4 years ago
SpellProcess.cpp 27b3267108 Jab's & smash's Mar 31st r2892 fix for HO deadlocks 4 years ago
SpellProcess.h 856e068cad castspell command 4 years ago
Spells.cpp 548007ea96 Base 4 years ago
Spells.h 548007ea96 Base 4 years ago
Titles.cpp 548007ea96 Base 4 years ago
Titles.h 548007ea96 Base 4 years ago
Trade.cpp 548007ea96 Base 4 years ago
Trade.h 548007ea96 Base 4 years ago
Transmute.cpp b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 years ago
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 years ago
Variables.h 548007ea96 Base 4 years ago
VisualStates.h 548007ea96 Base 4 years ago
Widget.cpp 050e639b76 SpellProcess/Commands target rewrite 4 years ago
Widget.h 3c0b5abeb5 Update Widget.h 4 years ago
World.cpp 548007ea96 Base 4 years ago
World.h 548007ea96 Base 4 years ago
WorldDatabase.cpp cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 years ago
WorldDatabase.h 7d6de27e1f spawn combine save crashes, reports wrong location id 4 years ago
WorldTCPConnection.h 548007ea96 Base 4 years ago
classes.cpp 548007ea96 Base 4 years ago
classes.h 548007ea96 Base 4 years ago
client.cpp 73f9d05759 enabled visualization and info updates to be part of bulk updates 4 years ago
client.h eb05763702 Bulk Position Updates + Y coordinate fixes + reset spawn distance back 4 years ago
makefile 548007ea96 Base 4 years ago
makefile.a64 d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation 4 years ago
net.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 years ago
net.h 548007ea96 Base 4 years ago
races.cpp 548007ea96 Base 4 years ago
races.h 548007ea96 Base 4 years ago
zoneserver.cpp 73f9d05759 enabled visualization and info updates to be part of bulk updates 4 years ago
zoneserver.h eb05763702 Bulk Position Updates + Y coordinate fixes + reset spawn distance back 4 years ago