BirneyAbbot.lua 1.3 KB

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  1. --[[
  2. Script Name : SpawnScripts/QeynosHarbor/BirneyAbbot.lua
  3. Script Purpose : Birney Abbot <Bartender>
  4. Script Author : Cynnar
  5. Script Date : 2020.04.12
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. end
  16. function LeaveRange(NPC, Spawn)
  17. end
  18. function hailed(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. local choice = math.random(1,4)
  21. if choice == 1 then
  22. PlayFlavor(NPC, "", "Greetings, always nice to see new faces.", "", 1689589577, 4560189, Spawn)
  23. elseif choice == 2 then
  24. PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/bartender/human_bartender_service_good_1_hail_gm_201b6d6a.mp3", "What can I get for ya?", "nod", 2057834915, 3747045039, Spawn)
  25. elseif choice == 3 then
  26. PlayFlavor(NPC, "", "Feel free to browse my wares.", "", 1689589577, 4560189, Spawn)
  27. elseif choice == 4 then
  28. PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/bartender/human_bartender_service_good_1_hail_gm_ce1f039f.mp3", "Might I interest you in some meat and cheese to go with that tall glass of ale?", "shrug", 3541019745, 3304815137, Spawn)
  29. else
  30. end
  31. end