Elderstrike.lua 1.3 KB

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  1. --[[
  2. Script Name : SpawnScripts/QeynosHarbor/Elderstrike.lua
  3. Script Purpose : Elderstrike <Guard>
  4. Script Author : Cynnar
  5. Script Date : 2020.04.12
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. end
  16. function LeaveRange(NPC, Spawn)
  17. end
  18. function hailed(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. local choice = math.random(1,3)
  21. if choice == 1 then
  22. PlayFlavor(NPC, "voiceover/english/highelf_eco_good_1/ft/service/guard/highelf_guard_service_good_1_hail_gm_ee473c11.mp3", "Good day to you, citizen. All preserve Queen Antonia.", "salute", 2088886924, 3736631596, Spawn)
  23. elseif choice == 2 then
  24. PlayFlavor(NPC, "voiceover/english/highelf_eco_good_1/ft/service/guard/highelf_guard_service_good_1_hail_gm_ebfceda5.mp3", "Greetings, citizen. I am on guard duty. Should you get into trouble, seek me out.", "attention", 3027655540, 4120709915, Spawn)
  25. elseif choice == 3 then
  26. PlayFlavor(NPC, "voiceover/english/highelf_eco_good_1/ft/service/guard/highelf_guard_service_good_1_hail_gm_c865a827.mp3", "Duty above all else, citizen, except honor!", "scold", 739074204, 2925833259, Spawn)
  27. else
  28. end
  29. end