SquireMoorford.lua 1.2 KB

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  1. --[[
  2. Script Name : SpawnScripts/QeynosHarbor/SquireMoorford.lua
  3. Script Purpose : Squire Moorford <Qeynos Guard>
  4. Script Author : Cynnar
  5. Script Date : 2020.04.12
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. end
  16. function LeaveRange(NPC, Spawn)
  17. end
  18. function hailed(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. conversation = CreateConversation()
  21. PlayFlavor(NPC, "voiceover/english/squire_moorford/qey_harbor/privatemoorford000.mp3", "", "", 3116776153, 2836450585, Spawn)
  22. AddConversationOption(conversation, "Keep up the good work!", "dlg_1_1")
  23. StartConversation(conversation, NPC, Spawn, "Hello! How can I help you? It's my proud duty to help keep this harbor safe!")
  24. if convo==12 then
  25. PlayFlavor(NPC, "voiceover/english/squire_moorford/qey_harbor/privatemoorford000.mp3", "", "", 3116776153, 2836450585, Spawn)
  26. AddConversationOption(conversation, "Keep up the good work!", "dlg_12_1")
  27. StartConversation(conversation, NPC, Spawn, "Hello! How can I help you? It's my proud duty to help keep this harbor safe!")
  28. end
  29. end