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- /*
- EQ2Emulator: Everquest II Server Emulator
- Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
- This file is part of EQ2Emulator.
- EQ2Emulator is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- EQ2Emulator is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef __CONDITION_H
- #define __CONDITION_H
- #ifndef WIN32
- #include <pthread.h>
- #endif
- //Sombody, someday needs to figure out how to implement a condition
- //system on windows...
- class Condition {
- private:
- #ifndef WIN32
- pthread_cond_t cond;
- pthread_mutex_t mutex;
- #endif
- public:
- Condition();
- void Signal();
- void SignalAll();
- void Wait();
- // bool TimedWait(unsigned long usec);
- ~Condition();
- };
- #endif
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