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- /*
- EQ2Emulator: Everquest II Server Emulator
- Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
- This file is part of EQ2Emulator.
- EQ2Emulator is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- EQ2Emulator is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef __EQ2_PACKETSTRUCT__
- #define __EQ2_PACKETSTRUCT__
- #include "types.h"
- #include "DataBuffer.h"
- #include "opcodemgr.h"
- #include <vector>
- #include <map>
- #ifdef WORLD
- class Item;
- class Player;
- #endif
- extern map<int16, OpcodeManager*>EQOpcodeManager;
- using namespace std;
- #define DATA_STRUCT_NONE 0
- #define DATA_STRUCT_INT8 1
- #define DATA_STRUCT_INT16 2
- #define DATA_STRUCT_INT32 3
- #define DATA_STRUCT_INT64 4
- #define DATA_STRUCT_FLOAT 5
- #define DATA_STRUCT_DOUBLE 6
- #define DATA_STRUCT_COLOR 7
- #define DATA_STRUCT_SINT8 8
- #define DATA_STRUCT_SINT16 9
- #define DATA_STRUCT_SINT32 10
- #define DATA_STRUCT_CHAR 11
- #define DATA_STRUCT_EQ2_8BIT_STRING 12
- #define DATA_STRUCT_EQ2_16BIT_STRING 13
- #define DATA_STRUCT_EQ2_32BIT_STRING 14
- #define DATA_STRUCT_EQUIPMENT 15
- #define DATA_STRUCT_ARRAY 16
- #define DATA_STRUCT_ITEM 17
- #define DATA_STRUCT_SINT64 18
- class DataStruct {
- public:
- DataStruct();
- DataStruct(DataStruct* data_struct);
- DataStruct(const char* new_name, int8 new_type, int32 new_length = 1, int8 new_type2 = DATA_STRUCT_NONE);
- DataStruct(const char* new_name, const char* new_type, int32 new_length = 1, const char* new_type2 = 0);
- DataStruct(const char* new_name, int32 new_length);
- void SetType(const char* new_type, int8* output_type);
- void SetType(int8 new_type);
- void SetName(const char* new_name);
- void SetLength(int32 new_length);
- void SetArraySizeVariable(const char* new_name);
- void SetDefaultValue(int8 new_val);
- void SetMaxArraySize(int8 size);
- void SetOversized(int8 val);
- void SetOversizedByte(int8 val);
- void SetAddToStruct(bool val);
- void SetAddType(int8 new_type);
- void SetPackedIndex(int8 new_index);
- void SetPackedSizeVariable(const char* new_name);
- void SetPacked(const char* value);
- void SetItemSize(int32 val);
- void SetIfSetVariable(const char* variable);
- void SetIfNotSetVariable(const char* variable);
- void SetIfEqualsVariable(const char* variable);
- void SetIfNotEqualsVariable(const char* variable);
- void SetIfFlagSetVariable(const char* variable);
- void SetIfFlagNotSetVariable(const char* variable);
- void SetIsSet(bool val);
- void SetIsOptional(bool val);
- int8 GetPackedIndex();
- const char* GetPackedSizeVariable();
- const char* GetArraySizeVariable();
- int8 GetDefaultValue();
- int8 GetOversized();
- int8 GetOversizedByte();
- int8 GetMaxArraySize();
- int8 GetType();
- int8 GetType2();
- const char* GetName();
- string GetStringName();
- int32 GetLength();
- bool AddToStruct();
- int8 GetAddType();
- int32 GetItemSize();
- bool GetIfSet();
- const char* GetIfSetVariable();
- bool GetIfNotSet();
- const char* GetIfNotSetVariable();
- bool GetIfEquals();
- const char* GetIfEqualsVariable();
- bool GetIfNotEquals();
- const char* GetIfNotEqualsVariable();
- bool GetIfFlagSet();
- const char* GetIfFlagSetVariable();
- bool GetIfFlagNotSet();
- const char* GetIfFlagNotSetVariable();
- bool IsSet();
- bool IsOptional();
- int32 GetDataSizeInBytes();
- string AppendVariable(string orig, const char* val);
- void AddIfSetVariable(const char* val) {
- if (val) {
- if_set_variable = AppendVariable(if_set_variable, val);
- is_set = true;
- }
- }
- void AddIfNotSetVariable(const char* val) {
- if (val) {
- if_not_set_variable = AppendVariable(if_not_set_variable, val);
- if_not_set = true;
- }
- }
- private:
- bool is_set;
- bool if_not_set;
- bool optional;
- bool if_set;
- bool if_not_equals;
- bool if_equals;
- bool if_flag_set;
- bool if_flag_not_set;
- string if_flag_not_set_variable;
- string if_flag_set_variable;
- string if_not_equals_variable;
- string if_equals_variable;
- string if_not_set_variable;
- string if_set_variable;
- int8 oversized;
- int8 oversized_byte;
- bool add;
- int8 addType;
- int8 maxArraySize;
- string array_size_variable;
- string name;
- int8 type;
- int8 default_value;
- int8 type2;
- int32 length;
- int32 item_size;
- };
- class PacketStruct : public DataBuffer {
- public:
- PacketStruct();
- PacketStruct(PacketStruct* packet, bool sub);
- PacketStruct(PacketStruct* packet, int16 in_client_version);
- ~PacketStruct();
- void add(DataStruct* data);
- void reAddAll(int32 length);
- void add(PacketStruct* packet_struct);
- void addPacketArrays(PacketStruct* packet);
- void deletePacketArrays(PacketStruct* packet);
- void deleteDataStructs(vector<DataStruct*>* data_structs);
- void setSmallStringByName(const char* name, const char* text, int32 index = 0);
- void setMediumStringByName(const char* name, const char* text, int32 index = 0);
- void setLargeStringByName(const char* name, const char* text, int32 index = 0);
- void setSmallString(DataStruct* data_struct, const char* text, int32 index = 0);
- void setMediumString(DataStruct* data_struct, const char* text, int32 index = 0);
- void setLargeString(DataStruct* data_struct, const char* text, int32 index = 0);
- void renameSubstructArray(const char* substruct, int32 index);
- template<class Data> void setSubstructSubstructDataByName(const char* substruct_name1, const char* substruct_name2, const char* name, Data data, int32 substruct_index1 = 0, int32 substruct_index2 = 0, int32 index = 0) {
- char tmp[15] = { 0 };
- sprintf(tmp, "_%i_%i", substruct_index1, substruct_index2);
- string name2 = string(substruct_name1).append("_").append(substruct_name2).append("_").append(name).append(tmp);
- setData(findStruct(name2.c_str(), index), data, index);
- }
- template<class Data> void setSubstructDataByName(const char* substruct_name, const char* name, Data data, int32 substruct_index = 0, int32 index = 0) {
- char tmp[10] = { 0 };
- sprintf(tmp, "_%i", substruct_index);
- string name2 = string(substruct_name).append("_").append(name).append(tmp);
- setData(findStruct(name2.c_str(), index), data, index);
- }
- template<class Data> void setSubstructColorByName(const char* substruct_name, const char* name, Data data, int32 substruct_index = 0, int32 index = 0) {
- char tmp[10] = { 0 };
- sprintf(tmp, "_%i", substruct_index);
- string name2 = string(substruct_name).append("_").append(name).append(tmp);
- setColor(findStruct(name2.c_str(), index), data, index);
- }
- template<class Data> void setSubstructArrayDataByName(const char* substruct_name, const char* name, Data data, int32 index = 0, int32 substruct_index = 0) {
- char tmp[10] = { 0 };
- sprintf(tmp, "_%i", substruct_index);
- string name2 = string(substruct_name).append("_").append(name).append(tmp);
- setData(findStruct(name2.c_str(), substruct_index, index), data, index);
- }
- template<class Data> void setSubstructArrayColorByName(const char* substruct_name, const char* name, Data data, int32 substruct_index = 0, int32 index = 0) {
- char tmp[10] = { 0 };
- sprintf(tmp, "_%i", substruct_index);
- string name2 = string(substruct_name).append("_").append(name).append(tmp);
- setColor(findStruct(name2.c_str(), index, substruct_index), data, index);
- }
- template<class Data> void setDataByName(const char* name, Data data, int32 index = 0, bool use_second_type = false) {
- setData(findStruct(name, index), data, index, use_second_type);
- }
- template<class Data> void setDataByName(const char* name, Data* data, int32 index = 0, bool use_second_type = false) {
- setData(findStruct(name, index), data, index, use_second_type);
- }
- template<class Data> void setSubArrayDataByName(const char* name, Data data, int32 index1 = 0, int32 index2 = 0, int32 index3 = 0) {
- char tmp[20] = { 0 };
- sprintf(tmp, "%i_%i", index1, index2);
- string name2 = string(name).append(tmp);
- setData(findStruct(name2.c_str(), index2, index3), data, index3);
- }
- template<class Data> void setArrayDataByName(const char* name, Data data, int32 index1 = 0, int32 index2 = 0, bool use_second_type = false) {
- char tmp[10] = { 0 };
- sprintf(tmp, "_%i", index1);
- string name2 = string(name).append(tmp);
- setData(findStruct(name2.c_str(), index1, index2), data, index2, use_second_type);
- }
- void setArrayAddToPacketByName(const char* name, bool new_val, int32 index1 = 0, int32 index2 = 0) {
- char tmp[10] = { 0 };
- sprintf(tmp, "_%i", index1);
- string name2 = string(name).append(tmp);
- DataStruct* data = findStruct(name2.c_str(), index2);
- if (data)
- data->SetAddToStruct(new_val);
- }
- void setAddToPacketByName(const char* name, bool new_val, int32 index = 0) {
- DataStruct* data = findStruct(name, index);
- if (data)
- data->SetAddToStruct(new_val);
- }
- void setAddTypePacketByName(const char* name, int8 new_val, int32 index = 0) {
- DataStruct* data = findStruct(name, index);
- if (data)
- data->SetAddType(new_val);
- }
- const char* GetOpcodeType();
- bool IsSubPacket();
- void IsSubPacket(bool new_val);
- int32 GetSubPacketSize();
- void SetSubPacketSize(int32 new_size);
- void SetOpcodeType(const char* opcodeType);
- int32 GetArraySizeByName(const char* name, int32 index);
- int32 GetArraySize(DataStruct* data_struct, int32 index);
- int32 GetArraySize(const char* name, int32 index);
- void LoadFromPacketStruct(PacketStruct* packet, char* substruct_name = 0);
- bool GetVariableIsSet(const char* name);
- bool GetVariableIsNotSet(const char* name);
- int8 getType_int8_ByName(const char* name, int32 index = 0, bool force = false);
- int16 getType_int16_ByName(const char* name, int32 index = 0, bool force = false);
- int32 getType_int32_ByName(const char* name, int32 index = 0, bool force = false);
- int64 getType_int64_ByName(const char* name, int32 index = 0, bool force = false);
- sint8 getType_sint8_ByName(const char* name, int32 index = 0, bool force = false);
- sint16 getType_sint16_ByName(const char* name, int32 index = 0, bool force = false);
- sint32 getType_sint32_ByName(const char* name, int32 index = 0, bool force = false);
- sint64 getType_sint64_ByName(const char* name, int32 index = 0, bool force = false);
- float getType_float_ByName(const char* name, int32 index = 0, bool force = false);
- double getType_double_ByName(const char* name, int32 index = 0, bool force = false);
- char getType_char_ByName(const char* name, int32 index = 0, bool force = false);
- EQ2_8BitString getType_EQ2_8BitString_ByName(const char* name, int32 index = 0, bool force = false);
- EQ2_16BitString getType_EQ2_16BitString_ByName(const char* name, int32 index = 0, bool force = false);
- EQ2_32BitString getType_EQ2_32BitString_ByName(const char* name, int32 index = 0, bool force = false);
- EQ2_Color getType_EQ2_Color_ByName(const char* name, int32 index = 0, bool force = false);
- EQ2_EquipmentItem getType_EQ2_EquipmentItem_ByName(const char* name, int32 index = 0, bool force = false);
- int8 getType_int8(DataStruct* data_struct, int32 index = 0, bool force = false);
- int16 getType_int16(DataStruct* data_struct, int32 index = 0, bool force = false);
- int32 getType_int32(DataStruct* data_struct, int32 index = 0, bool force = false);
- int64 getType_int64(DataStruct* data_struct, int32 index = 0, bool force = false);
- sint8 getType_sint8(DataStruct* data_struct, int32 index = 0, bool force = false);
- sint16 getType_sint16(DataStruct* data_struct, int32 index = 0, bool force = false);
- sint32 getType_sint32(DataStruct* data_struct, int32 index = 0, bool force = false);
- sint64 getType_sint64(DataStruct* data_struct, int32 index = 0, bool force = false);
- float getType_float(DataStruct* data_struct, int32 index = 0, bool force = false);
- double getType_double(DataStruct* data_struct, int32 index = 0, bool force = false);
- char getType_char(DataStruct* data_struct, int32 index = 0, bool force = false);
- EQ2_8BitString getType_EQ2_8BitString(DataStruct* data_struct, int32 index = 0, bool force = false);
- EQ2_16BitString getType_EQ2_16BitString(DataStruct* data_struct, int32 index = 0, bool force = false);
- EQ2_32BitString getType_EQ2_32BitString(DataStruct* data_struct, int32 index = 0, bool force = false);
- EQ2_Color getType_EQ2_Color(DataStruct* data_struct, int32 index = 0, bool force = false);
- EQ2_EquipmentItem getType_EQ2_EquipmentItem(DataStruct* data_struct, int32 index = 0, bool force = false);
- void setDataType(DataStruct* data_struct, char data, int32 index);
- void setDataType(DataStruct* data_struct, int8 data, int32 index);
- void setDataType(DataStruct* data_struct, int16 data, int32 index);
- void setDataType(DataStruct* data_struct, int32 data, int32 index);
- void setDataType(DataStruct* data_struct, int64 data, int32 index);
- void setDataType(DataStruct* data_struct, sint8 data, int32 index);
- void setDataType(DataStruct* data_struct, sint16 data, int32 index);
- void setDataType(DataStruct* data_struct, sint32 data, int32 index);
- void setDataType(DataStruct* data_struct, sint64 data, int32 index);
- void setDataType(DataStruct* data_struct, float data, int32 index);
- void setDataType(DataStruct* data_struct, double data, int32 index);
- void setData(DataStruct* data_struct, EQ2_8BitString* input_string, int32 index, bool use_second_type = false);
- void setData(DataStruct* data_struct, EQ2_16BitString* input_string, int32 index, bool use_second_type = false);
- void setData(DataStruct* data_struct, EQ2_32BitString* input_string, int32 index, bool use_second_type = false);
- template<class Data> void setData(DataStruct* data_struct, Data* data, int32 index, bool use_second_type = false) {
- if (!data_struct)
- return;
- data_struct->SetIsOptional(false);
- int8 type_to_use = (use_second_type) ? data_struct->GetType2() : data_struct->GetType();
- if (type_to_use >= DATA_STRUCT_EQ2_8BIT_STRING && type_to_use <= DATA_STRUCT_EQ2_32BIT_STRING) {
- if (type_to_use == DATA_STRUCT_EQ2_8BIT_STRING) {
- setSmallString(data_struct, data, index);
- }
- else if (type_to_use == DATA_STRUCT_EQ2_16BIT_STRING) {
- setMediumString(data_struct, data, index);
- }
- else {
- setLargeString(data_struct, data, index);
- }
- }
- else {
- if (data_struct && index == 0 && data_struct->GetLength() > 1) {
- if (type_to_use == DATA_STRUCT_CHAR) {
- for (int32 i = 0; data && i < data_struct->GetLength() && i < strlen(data); i++)
- setData(data_struct, data[i], i);
- }
- else {
- for (int32 i = 0; i < data_struct->GetLength(); i++)
- setData(data_struct, data[i], i);
- }
- }
- else
- setData(data_struct, *data, index);
- }
- }
- template<class Data> void setData(DataStruct* data_struct, Data data, int32 index, bool use_second_type = false) {
- if (data_struct && index < data_struct->GetLength()) {
- data_struct->SetIsOptional(false);
- int8 type_to_use = (use_second_type) ? data_struct->GetType2() : data_struct->GetType();
- if (use_second_type) {
- // Need to figure out why type2 always seems to be 205
- // since only items use type2 for now just hardcoded the value needed (BAD!!!)
- //type_to_use = DATA_STRUCT_SINT16; // 9;
- data_struct->SetType(type_to_use);
- }
- switch (type_to_use) {
- case DATA_STRUCT_INT8:
- setDataType(data_struct, (int8)data, index);
- break;
- case DATA_STRUCT_INT16:
- setDataType(data_struct, (int16)data, index);
- break;
- case DATA_STRUCT_INT32:
- setDataType(data_struct, (int32)data, index);
- break;
- case DATA_STRUCT_INT64:
- setDataType(data_struct, (int64)data, index);
- break;
- case DATA_STRUCT_SINT8:
- setDataType(data_struct, (sint8)data, index);
- break;
- case DATA_STRUCT_SINT16:
- setDataType(data_struct, (sint16)data, index);
- break;
- case DATA_STRUCT_SINT32:
- setDataType(data_struct, (sint32)data, index);
- break;
- case DATA_STRUCT_SINT64:
- setDataType(data_struct, (sint64)data, index);
- break;
- case DATA_STRUCT_CHAR:
- setDataType(data_struct, (char)data, index);
- break;
- case DATA_STRUCT_FLOAT:
- setDataType(data_struct, (float)data, index);
- break;
- case DATA_STRUCT_DOUBLE:
- setDataType(data_struct, (double)data, index);
- break;
- case DATA_STRUCT_COLOR:
- setColor(data_struct, *((EQ2_Color*)&data), index);
- break;
- case DATA_STRUCT_EQUIPMENT:
- setEquipmentByName(data_struct, *((EQ2_EquipmentItem*)&data), index);
- break;
- case DATA_STRUCT_ITEM:
- break;
- }
- }
- }
- template<class Data> void setSubArrayLengthByName(const char* name, Data data, int32 index1 = 0, int32 index2 = 0) {
- char tmp[10] = { 0 };
- sprintf(tmp, "_%i", index1);
- string name2 = string(name).append(tmp);
- DataStruct* data_struct = findStruct(name2.c_str(), index2);
- setData(data_struct, data, index2);
- UpdateArrayByArrayLength(data_struct, index2, data);
- }
- template<class Data> void setArrayLengthByName(const char* name, Data data, int32 index = 0) {
- DataStruct* data_struct = findStruct(name, index);
- setData(data_struct, data, index);
- UpdateArrayByArrayLength(data_struct, index, data);
- }
- template<class Data> void setSubstructArrayLengthByName(const char* substruct_name, const char* name, Data data, int32 substruct_index = 0, int32 index = 0) {
- char tmp[10] = { 0 };
- sprintf(tmp, "_%i", substruct_index);
- string name2 = string(substruct_name).append("_").append(name).append(tmp);
- DataStruct* data_struct = findStruct(name2.c_str(), index);
- setData(data_struct, data, index);
- UpdateArrayByArrayLength(data_struct, index, data);
- }
- void UpdateArrayByArrayLengthName(const char* name, int32 index, int32 size);
- void UpdateArrayByArrayLength(DataStruct* data_struct, int32 index, int32 size);
- bool StructLoadData(DataStruct* data_struct, void* data, int32 len, bool useType2 = false, bool create_color = false);
- bool LoadPacketData(uchar* data, int32 data_len, bool create_color = false);
- bool CheckFlagExists(const char* name);
- void setColorByName(const char* name, EQ2_Color* data, int32 index = 0) {
- if (data)
- setColorByName(name, data->red, data->green, data->blue, index);
- }
- void setColorByName(const char* name, EQ2_Color data, int32 index = 0) {
- setColorByName(name, data.red, data.green, data.blue, index);
- }
- void setColor(DataStruct* data_struct, EQ2_Color data, int32 index = 0) {
- if (data_struct) {
- EQ2_Color* ptr = (EQ2_Color*)struct_data[data_struct];
- ptr[index] = data;
- }
- }
- void setColorByName(const char* name, int8 red, int8 green, int8 blue, int32 index = 0) {
- setColor(findStruct(name, index), red, green, blue, index);
- }
- void setColor(DataStruct* data, int8 red, int8 green, int8 blue, int32 index);
- void setEquipmentByName(DataStruct* data_struct, EQ2_EquipmentItem data, int32 index = 0) {
- if (data_struct) {
- EQ2_EquipmentItem* ptr = (EQ2_EquipmentItem*)struct_data[data_struct];
- ptr[index] = data;
- }
- }
- #ifdef WORLD
- void setItem(DataStruct* ds, Item* item, Player* player, int32 index, sint8 offset = 0, bool loot_item = false, bool make_empty_item_packet = false);
- void setItemByName(const char* name, Item* item, Player* player, int32 index = 0, sint8 offset = 0, bool loot_item = false, bool make_empty_item_packet = false);
- void setItemArrayDataByName(const char* name, Item* item, Player* player, int32 index1 = 0, int32 index2 = 0, sint8 offset = 0, bool loot_item = false, bool make_empty_item_packet = false);
- #endif
- void setEquipmentByName(const char* name, EQ2_EquipmentItem data, int32 index = 0) {
- setEquipmentByName(findStruct(name, index), data, index);
- }
- void setEquipmentByName(const char* name, EQ2_EquipmentItem* data, int32 size) {
- DataStruct* data_struct = findStruct(name, 0);
- if (data_struct) {
- for (int32 i = 0; i < size; i++)
- setEquipmentByName(data_struct, data[i], i);
- }
- }
- void setEquipmentByName(const char* name, int32 type, int8 c_red, int8 c_blue, int8 c_green, int8 h_red, int8 h_blue, int8 h_green, int32 index = 0) {
- setEquipment(findStruct(name, index), type, c_red, c_blue, c_green, h_red, h_blue, h_green, index);
- }
- void setEquipment(DataStruct* data, int16 type, int8 c_red, int8 c_blue, int8 c_green, int8 h_red, int8 h_blue, int8 h_green, int32 index);
- void remove(DataStruct* data);
- vector<DataStruct*>* getStructs() { return &structs; }
- DataStruct* findStruct(const char* name, int32 index);
- DataStruct* findStruct(const char* name, int32 index1, int32 index2);
- void remove(const char* name);
- void remove(int32 position);
- void serializePacket(bool clear = true);
- void AddSerializedData(DataStruct* data, int32 index = 0, string* datastring = 0);
- EQ2Packet* serialize();
- EQ2Packet* serializeCountPacket(int16 version, int8 offset = 0, uchar* orig_packet = 0, uchar* xor_packet = 0);
- string* serializeString();
- int32 GetVersion() { return version; }
- void SetVersion(int32 in_version) { version = in_version; }
- bool SetOpcode(const char* new_opcode);
- EmuOpcode GetOpcode() { return opcode; }
- int16 GetOpcodeValue(int16 client_version);
- const char* GetName() { return name.c_str(); }
- void SetName(const char* in_name) { name = string(in_name); }
- bool LoadedSuccessfully() { return loadedSuccessfully; }
- bool IsStringValueType(string in_name, int32 index);
- bool IsColorValueType(string in_name, int32 index);
- int32 GetTotalPacketSize();
- PacketStruct* GetPacketStructByName(const char* name);
- void* GetStructPointer(DataStruct* data_struct, bool erase = false);
- void PrintPacket();
- string GetSQLQuery(const char* table_name);
- vector<DataStruct*> GetDataStructs();
- void AddPackedData();
- void ResetData();
- void AddFlag(const char* name);
- private:
- PacketStruct* parent;
- int32 sub_packet_size;
- string opcode_type;
- bool sub_packet;
- bool loadedSuccessfully;
- string name;
- EmuOpcode opcode;
- int16 version;
- int16 client_version;
- vector<PacketStruct*> arrays;
- vector<string> flags;
- map<DataStruct*, void*> struct_data;
- map<int8, string> packed_data;
- map<string, DataStruct*> struct_map;
- vector<DataStruct*> structs;
- vector<DataStruct*> orig_structs;
- vector<PacketStruct*> orig_packets;
- };
- #endif
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