1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556 |
- --[[
- Script Name : the_spirits_release.lua
- Script Purpose : Handles the quest, "The Spirit's Release"
- Script Author : EmemJR
- Script Date : 10/7/2019
- Script Notes : Auto generated with QuestParser.
- Zone : Thieves' Way
- Quest Giver : item A mystical Sphere(id# 2304
- Preceded by : None
- Followed by : None
- --]]
- local itemId = 2304
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I must kill some netherot chanters.", 5, 100, "I must kill five netherot chanters.", 611, 1540015)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
-
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have killed some netherot chanters.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I have killed five netherot chanters")
- AddQuestStep(Quest, 2, "I should inspect the orb.", 1, 100, "I should inspect the orb.", 11)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 2, "I have inspected the orb.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I have inspected the orb.")
- RemoveItem(Player, itemId)
- UpdateQuestDescription(Quest, "I found a magic stone that contained the spirit of a former Darkblade rogue. The spirit was freed when I killed the Netherot Chanters. The power of the stone is now mine.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
|