1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556 |
- --[[
- Script Name : SpawnScripts/antonica/LordBennet.lua
- Script Author : Premierio015
- Script Date : 2021.06.26 07:06:23
- Script Purpose :
- :
- --]]
- local DoorToDoorDelivery = 5346
- function spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- if GetQuestStep(Spawn, DoorToDoorDelivery) == 1 then
- RugsFromHartok(NPC, Spawn)
- else
- PlayFlavor(NPC, "", "Welcome to the Keep of the Gnollslayers. We try to keep the roads and area clear from gnoll incursions.", "", 1689589577, 4560189, Spawn)
- end
- end
- function RugsFromHartok(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1004.mp3", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "I have some rugs from Hartok.", "Option1")
- StartConversation(conversation, NPC, Spawn, "Hello there. What is it that you need?")
- end
- function Option1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "He has been busy working hard, and says he won't make it by this week.", "Option2")
- StartConversation(conversation, NPC, Spawn, "Great, thanks. How has he been? I have not seen him in a while.")
- end
- function Option2(NPC, Spawn)
- SetStepComplete(Spawn, DoorToDoorDelivery, 1)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "Alright.")
- StartConversation(conversation, NPC, Spawn, "That doesn't sound like Hartok. He never works hard! Hah! In that case, tell him I'll see him next week.")
- end
- function respawn(NPC)
- spawn(NPC)
- end
|