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- --[[
- Script Name : SpawnScripts/Caves/acaveserpent.lua
- Script Author : Dorbin
- Script Date : 2022.10.13 12:10:26
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- if GetSpawnLocationID(NPC)== 133776733 or GetSpawnLocationID(NPC)== 133776736 then
- MovementLoopAddLocation(NPC, -15.5, 12.78, -54.1, 1, 0)
- MovementLoopAddLocation(NPC, -15.19, 12.78, -61.62, 1, 0)
- MovementLoopAddLocation(NPC, -15.65, 12.78, -72.43, 1, 0)
- MovementLoopAddLocation(NPC, -15.87, 12.78, -83.07, 1, 0)
- MovementLoopAddLocation(NPC, -15.59, 12.78, -90.95, 1, 0)
- MovementLoopAddLocation(NPC, -17.54, 12.78, -90.05, 1, 0)
- MovementLoopAddLocation(NPC, -19.64, 12.78, -86.19, 1, 0)
- MovementLoopAddLocation(NPC, -16.79, 12.78, -69.11, 1, 0)
- MovementLoopAddLocation(NPC, -16.96, 12.78, -57.59, 1, 0)
- MovementLoopAddLocation(NPC, -16.55, 12.78, -54.19, 1, 0)
- MovementLoopAddLocation(NPC, -15.12, 12.78, -53.6, 1, 0)
- MovementLoopAddLocation(NPC, -15.97, 12.78, -64.15, 1, 0)
- MovementLoopAddLocation(NPC, -17.04, 12.78, -74.82, 1, 0)
- MovementLoopAddLocation(NPC, -21.94, 12.78, -78.49, 1, 0)
- MovementLoopAddLocation(NPC, -20.36, 12.78, -85.44, 1, 0)
- MovementLoopAddLocation(NPC, -15.8, 12.78, -94.3, 1, 0)
- MovementLoopAddLocation(NPC, -5.6, 12.78, -96.8, 1, 0)
- MovementLoopAddLocation(NPC, -9.77, 12.78, -94.27, 1, 0)
- MovementLoopAddLocation(NPC, -13.64, 12.78, -90.41, 1, 0)
- MovementLoopAddLocation(NPC, -14.22, 12.78, -80.79, 1, 0)
- MovementLoopAddLocation(NPC, -15.06, 12.78, -57.85, 1, 0)
- MovementLoopAddLocation(NPC, -14.22, 12.78, -80.79, 1, 0)
- MovementLoopAddLocation(NPC, -13.64, 12.78, -90.41, 1, 0)
- MovementLoopAddLocation(NPC, -9.77, 12.78, -94.27, 1, 0)
- MovementLoopAddLocation(NPC, -5.6, 12.78, -96.8, 1, 0)
- MovementLoopAddLocation(NPC, -15.8, 12.78, -94.3, 1, 0)
- MovementLoopAddLocation(NPC, -20.36, 12.78, -85.44, 1, 0)
- MovementLoopAddLocation(NPC, -21.94, 12.78, -78.49, 1, 0)
- MovementLoopAddLocation(NPC, -17.04, 12.78, -74.82, 1, 0)
- MovementLoopAddLocation(NPC, -15.97, 12.78, -64.15, 1, 0)
- MovementLoopAddLocation(NPC, -15.12, 12.78, -53.6, 1, 0)
- MovementLoopAddLocation(NPC, -16.55, 12.78, -54.19, 1, 0)
- MovementLoopAddLocation(NPC, -16.96, 12.78, -57.59, 1, 0)
- MovementLoopAddLocation(NPC, -16.79, 12.78, -69.11, 1, 0)
- MovementLoopAddLocation(NPC, -19.64, 12.78, -86.19, 1, 0)
- MovementLoopAddLocation(NPC, -17.54, 12.78, -90.05, 1, 0)
- MovementLoopAddLocation(NPC, -15.59, 12.78, -90.95, 1, 0)
- MovementLoopAddLocation(NPC, -15.87, 12.78, -83.07, 1, 0)
- MovementLoopAddLocation(NPC, -15.65, 12.78, -72.43, 1, 0)
- MovementLoopAddLocation(NPC, -15.19, 12.78, -61.62, 1, 0)
- MovementLoopAddLocation(NPC, -15.5, 12.78, -54.1, 1, 0)
- end
- end
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