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- --[[
- Script Name : SpawnScripts/ScaleYard/AnthonyGlavias.lua
- Script Purpose : Anthony Glavias
- Script Author : John Adams
- Script Date : 2008.10.01
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- require "SpawnScripts/Generic/DialogModule"
- local QUEST_4 = 343 --162 --Kill or be killed--
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- if GetQuestStep(Spawn, QUEST_4) == 1 then
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Who are you? Did Issik send you? Why was I told to guard this corner? This is the stupidest assignment I've ever been given.")
- Dialog.AddVoiceover("voiceover/english/tutorial_revamp/anthony_glavias/fprt_hood06/rcp_anthony001.mp3", 3067586016, 4150767631)
- Dialog.AddOption( "Who sent me is not important. All that matters is that your incompetence can no longer be tolerated. This is your last assignment Anthony.", "dlg_1_1")
- Dialog.Start()
- else
- choice = math.random(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/anthony_glavias/fprt_hood06/quest_anthony_idle_text_4d8d8143.mp3", "What! Who? No you're not the person I'm supposed to talk to.", "", 1807765648, 2730794847, Spawn)
- else
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/anthony_glavias/fprt_hood06/quest_anthony_idle_text_cd460631.mp3", "Why I was instructed to guard this corner? I have no idea...", "", 3183193425, 4191883084, Spawn)
- end
- end
- end
- function dlg_1_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Wut? Why? Gnome taste sooooooooo gud! I wuves me some gnomesteak!")
- Dialog.AddVoiceover("voiceover/english/tutorial_revamp/anthony_glavias/fprt_hood06/rcp_anthony002.mp3", 2414080442, 1536099757)
- Dialog.AddOption( "Cease your banter draw your blade, fool!")
- Dialog.AddOption("Step down citizen! No one fires Anthony Glavias besides me! Eh, well... not that I would fire myself that is... Bwah! ")
- Dialog.Start()
- SetStepComplete(Spawn, QUEST_4, 1)
- end
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