Image 4330ef93f6 Additional reduction of mutex locks in zone server processing/spawn processing/etc -- also replaced locks in EQStream to try to avoid additional desyncs %!s(int64=4) %!d(string=hai) anos
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ChestTrap.cpp aed4f20a22 Revert "chest trap write lock when shuffling the map" %!s(int64=4) %!d(string=hai) anos
ChestTrap.h 172065b60a fixed second depth of chest lists %!s(int64=4) %!d(string=hai) anos
SPGrid.cpp eb06006c75 nix fix %!s(int64=4) %!d(string=hai) anos
SPGrid.h eb06006c75 nix fix %!s(int64=4) %!d(string=hai) anos
map.cpp ce1632941d Integrate SPGrid loading process into Map class, this is a temporary solution until we embed gridids to Map class %!s(int64=4) %!d(string=hai) anos
map.h ce1632941d Integrate SPGrid loading process into Map class, this is a temporary solution until we embed gridids to Map class %!s(int64=4) %!d(string=hai) anos
mob_movement_manager.cpp 4330ef93f6 Additional reduction of mutex locks in zone server processing/spawn processing/etc -- also replaced locks in EQStream to try to avoid additional desyncs %!s(int64=4) %!d(string=hai) anos
mob_movement_manager.h 56f4d39864 Speed/CPU improvements %!s(int64=4) %!d(string=hai) anos
pathfinder_interface.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
pathfinder_interface.h 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
pathfinder_nav_mesh.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
pathfinder_nav_mesh.h 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
pathfinder_null.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
pathfinder_null.h 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
pathfinder_waypoint.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
pathfinder_waypoint.h 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
position.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
position.h 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
raycast_mesh.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
raycast_mesh.h 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
water_map.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
water_map.h 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos