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venomous_watcher2.lua 4.2 KB

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  1. --[[
  2. Script Name : venomous_watcher2.lua
  3. Script Purpose : Waypoint Path for venomous_watcher2.lua
  4. Script Author : Devn00b
  5. Script Date : 05/13/2020 01:30:21 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -126.43, 0, -197.7, 2, math.random(0,20))
  19. MovementLoopAddLocation(NPC, -128.02, 0, -206.68, 2, math.random(0,20))
  20. MovementLoopAddLocation(NPC, -120.97, 0, -200.74, 2, math.random(0,20))
  21. MovementLoopAddLocation(NPC, -121.23, 0, -191.26, 2, math.random(0,20))
  22. MovementLoopAddLocation(NPC, -119.06, 0, -191.63, 2, math.random(0,20))
  23. MovementLoopAddLocation(NPC, -105.5, 0, -191.53, 2, math.random(0,20))
  24. MovementLoopAddLocation(NPC, -108.92, 0, -191.41, 2, math.random(0,20))
  25. MovementLoopAddLocation(NPC, -121.26, 0, -191.72, 2, math.random(0,20))
  26. MovementLoopAddLocation(NPC, -120.68, 0, -203.09, 2, math.random(0,20))
  27. MovementLoopAddLocation(NPC, -125.9, 0, -205.65, 2, math.random(0,20))
  28. MovementLoopAddLocation(NPC, -130.56, 0, -205.87, 2, math.random(0,20))
  29. MovementLoopAddLocation(NPC, -129.6, 0, -200.82, 2, math.random(0,20))
  30. MovementLoopAddLocation(NPC, -125.6, 0, -200.55, 2, math.random(0,20))
  31. MovementLoopAddLocation(NPC, -126.32, 0, -194.57, 2, math.random(0,20))
  32. MovementLoopAddLocation(NPC, -123.81, 0, -191.23, 2, math.random(0,20))
  33. MovementLoopAddLocation(NPC, -130.42, 0, -190.42, 2, math.random(0,20))
  34. MovementLoopAddLocation(NPC, -129.15, 0, -194.24, 2, math.random(0,20))
  35. MovementLoopAddLocation(NPC, -127.48, 0, -198.53, 2, math.random(0,20))
  36. MovementLoopAddLocation(NPC, -125.03, 0, -203.53, 2, math.random(0,20))
  37. MovementLoopAddLocation(NPC, -129.86, 0, -197.24, 2, math.random(0,20))
  38. MovementLoopAddLocation(NPC, -120.32, 0, -194.36, 2, math.random(0,20))
  39. MovementLoopAddLocation(NPC, -122.47, 0, -191.09, 2, math.random(0,20))
  40. MovementLoopAddLocation(NPC, -126.65, 0, -192.17, 2, math.random(0,20))
  41. MovementLoopAddLocation(NPC, -125.87, 0, -204.41, 2, math.random(0,20))
  42. MovementLoopAddLocation(NPC, -130.11, 0, -205.98, 2, math.random(0,20))
  43. MovementLoopAddLocation(NPC, -127.93, 0, -200.87, 2, math.random(0,20))
  44. MovementLoopAddLocation(NPC, -121.43, 0, -200.99, 2, math.random(0,20))
  45. MovementLoopAddLocation(NPC, -127.93, 0, -200.87, 2, math.random(0,20))
  46. MovementLoopAddLocation(NPC, -130.11, 0, -205.98, 2, math.random(0,20))
  47. MovementLoopAddLocation(NPC, -125.87, 0, -204.41, 2, math.random(0,20))
  48. MovementLoopAddLocation(NPC, -126.65, 0, -192.17, 2, math.random(0,20))
  49. MovementLoopAddLocation(NPC, -122.47, 0, -191.09, 2, math.random(0,20))
  50. MovementLoopAddLocation(NPC, -120.32, 0, -194.36, 2, math.random(0,20))
  51. MovementLoopAddLocation(NPC, -129.86, 0, -197.24, 2, math.random(0,20))
  52. MovementLoopAddLocation(NPC, -125.03, 0, -203.53, 2, math.random(0,20))
  53. MovementLoopAddLocation(NPC, -127.48, 0, -198.53, 2, math.random(0,20))
  54. MovementLoopAddLocation(NPC, -129.15, 0, -194.24, 2, math.random(0,20))
  55. MovementLoopAddLocation(NPC, -130.42, 0, -190.42, 2, math.random(0,20))
  56. MovementLoopAddLocation(NPC, -123.81, 0, -191.23, 2, math.random(0,20))
  57. MovementLoopAddLocation(NPC, -126.32, 0, -194.57, 2, math.random(0,20))
  58. MovementLoopAddLocation(NPC, -125.6, 0, -200.55, 2, math.random(0,20))
  59. MovementLoopAddLocation(NPC, -129.6, 0, -200.82, 2, math.random(0,20))
  60. MovementLoopAddLocation(NPC, -130.56, 0, -205.87, 2, math.random(0,20))
  61. MovementLoopAddLocation(NPC, -125.9, 0, -205.65, 2, math.random(0,20))
  62. MovementLoopAddLocation(NPC, -120.68, 0, -203.09, 2, math.random(0,20))
  63. MovementLoopAddLocation(NPC, -121.26, 0, -191.72, 2, math.random(0,20))
  64. MovementLoopAddLocation(NPC, -108.92, 0, -191.41, 2, math.random(0,20))
  65. MovementLoopAddLocation(NPC, -105.5, 0, -191.53, 2, math.random(0,20))
  66. MovementLoopAddLocation(NPC, -119.06, 0, -191.63, 2, math.random(0,20))
  67. MovementLoopAddLocation(NPC, -121.23, 0, -191.26, 2, math.random(0,20))
  68. MovementLoopAddLocation(NPC, -120.97, 0, -200.74, 2, math.random(0,20))
  69. MovementLoopAddLocation(NPC, -128.02, 0, -206.68, 2, math.random(0,20))
  70. MovementLoopAddLocation(NPC, -126.43, 0, -197.7, 2, math.random(0,20))
  71. end