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afaesoldier.lua 1.0 KB

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  1. --[[
  2. Script Name : SpawnScripts/GreaterFaydark/afaesoldier.lua
  3. Script Purpose : a fae soldier
  4. Script Author : John Adams
  5. Script Date : 2009.03.01
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. end
  16. function LeaveRange(NPC, Spawn)
  17. end
  18. function hailed(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. choice = math.random(1,3)
  21. if choice == 1 then
  22. PlayFlavor(NPC, "", "Watch out, those grobins can be pretty tricky buggers.", "glare", 1689589577, 4560189, Spawn)
  23. elseif choice == 2 then
  24. PlayFlavor(NPC, "", "Thinking happy thoughts won't get you airborne. It takes practice and strength to soar!", "scold", 1689589577, 4560189, Spawn)
  25. elseif choice == 3 then
  26. PlayFlavor(NPC, "", "Ick... caves. I hate being trapped underground, it makes it so hard to fly away from danger.", "cringe", 1689589577, 4560189, Spawn)
  27. else
  28. end
  29. end