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forgotten_soul3.lua 2.8 KB

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  1. --[[
  2. Script Name : forgotten_soul3.lua
  3. Script Purpose : Waypoint Path for forgotten_soul3.lua
  4. Script Author : Devn00b
  5. Script Date : 05/14/2020 12:15:24 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. dofile("SpawnScripts/Generic/MonsterCallouts/BaseSkeleton1.lua")
  9. require "SpawnScripts/Generic/NPCModule"
  10. function spawn(NPC, Spawn)
  11. NPCModule(NPC, Spawn)
  12. waypoints(NPC)
  13. end
  14. function hailed(NPC, Spawn)
  15. FaceTarget(NPC, Spawn)
  16. end
  17. function respawn(NPC)
  18. spawn(NPC)
  19. end
  20. function waypoints(NPC)
  21. MovementLoopAddLocation(NPC, -207.32, -0.9, -47.54, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, -217.37, 0.02, -56.76, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, -218.21, 0.16, -64.95, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, -216.75, -0.09, -82, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, -213.62, -0.07, -87.37, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, -218.97, -0.11, -95.4, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, -213.67, -0.01, -89.99, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, -208.59, -0.06, -94.28, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, -198.3, -0.02, -94.98, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, -185.47, -0.07, -94.11, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, -178.29, -0.25, -85.38, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, -175.36, -0.26, -74.28, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, -187.32, 0.11, -72.57, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, -191.78, -0.05, -65.87, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, -191.66, -0.11, -61.79, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, -199.25, -0.09, -59.89, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, -191.66, -0.11, -61.79, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, -191.78, -0.05, -65.87, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, -187.32, 0.11, -72.57, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, -175.36, -0.26, -74.28, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, -178.29, -0.25, -85.38, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, -185.47, -0.07, -94.11, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, -198.3, -0.02, -94.98, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, -208.59, -0.06, -94.28, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, -213.67, -0.01, -89.99, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, -218.97, -0.11, -95.4, 2, math.random(0,5))
  47. MovementLoopAddLocation(NPC, -213.62, -0.07, -87.37, 2, math.random(0,5))
  48. MovementLoopAddLocation(NPC, -216.75, -0.09, -82, 2, math.random(0,5))
  49. MovementLoopAddLocation(NPC, -218.21, 0.16, -64.95, 2, math.random(0,5))
  50. MovementLoopAddLocation(NPC, -217.37, 0.02, -56.76, 2, math.random(0,5))
  51. MovementLoopAddLocation(NPC, -207.32, -0.9, -47.54, 2, math.random(0,5))
  52. end