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- --[[
- Script Name : Quests/ButcherblockMountains/CoinForTheCaptain
- Script Purpose : Handles the quest, "Coin for the Captain"
- Script Author : jakejp
- Script Date : 6/2/2018
- Script Notes :
- Zone : Butcherblock Mountains
- Quest Giver : Dockmaster Waulon
- Preceded by : None
- Followed by : None
- --]]
- local CoinForTheCaptain = 255
- local CaptainSays = 251
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Init(Quest)
- AddQuestStepChat(Quest, 1, "I need to deliver this sack of coins to Captain Stonnacky.", 1, "I need to deliver a sack of coins to Captain Stonnacky at once.", 11, 1081077)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Step1Complete(Quest, QuestGiver, Player)
-
- UpdateQuestStepDescription(Quest, 1, "I have delivered the coins to Captain Stonnacky.")
- AddQuestStep(Quest, 2, "I need to help Captain Stonnacky with his task.", 1, 100, "I need to deliver a sack of coins to Captain Stonnacky at once.", 11)
- AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
-
- end
- function Step2Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I have helped Captain Stonnacky.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I've delivered the sack of coins to Captain Stonnacky.")
- AddQuestStepChat(Quest, 3, "I need to speak with Dockmaster Waulon.", 1, "I need to let Dockmaster Waulon know I delivered the sack of coins to Captain Stonnacky, safetly.", 11, 1080008)
- AddQuestStepCompleteAction(Quest, 3, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 3, "I spoke with Dockmaster Waulon.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I spoke with Dockmaster Waulon.")
- UpdateQuestDescription(Quest, "After delivering the sack of coin to the venerable captain, I took some time to assist him in an errand. Now that I've completed his quest, I need to report back to Dockmaster Waulon.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- Step2Complete(Quest, QuestGiver, Player)
- elseif Step == 3 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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