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- --[[
- Script Name : Quests/ButcherblockMountains/ThievingRunts.lua
- Script Purpose : Handles the quest, "Thieving Runts"
- Script Author : jakejp
- Script Date : 6/4/2018
- Script Notes :
- Zone : Butcherblock Mountains
- Quest Giver : Guard Daarwyn
- Preceded by : None
- Followed by : None
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "Aqua goblin runt ears collected.", 8, 100, "I must collect aqua goblin runt ears for Guard Daarwyn.", 2566, 1080347, 1080051, 1080165, 1081088)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have collected enough aqua goblin runt ears.")
- AddQuestStepChat(Quest, 2, "I must return the ears to Guard Daarwyn.", 1, "I must collect aqua goblin runt ears for Guard Daarwyn.", 235, 1080004)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 2, "I have collected the bounty.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I have returned the ears, and collected the bounty.")
- UpdateQuestDescription(Quest, "I have cleared out several of the aqua goblin runts, and have presented the ears as proof of my deeds.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
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