Image eb7209f1c2 Fear and combat runspeed il y a 4 ans
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Achievements 548007ea96 Base il y a 4 ans
AltAdvancement 548007ea96 Base il y a 4 ans
Bots 04498a2490 Player/Target Radius added to distance checks il y a 4 ans
Chat 548007ea96 Base il y a 4 ans
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process il y a 4 ans
Commands 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing il y a 4 ans
Guilds 548007ea96 Base il y a 4 ans
HeroicOp 548007ea96 Base il y a 4 ans
Housing 548007ea96 Base il y a 4 ans
IRC 548007ea96 Base il y a 4 ans
Items 1ae5f04961 support for /itemsearch broker to input item id il y a 4 ans
Patch 548007ea96 Base il y a 4 ans
RaceTypes 548007ea96 Base il y a 4 ans
Recipes 548007ea96 Base il y a 4 ans
Rules 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing il y a 4 ans
Tradeskills 548007ea96 Base il y a 4 ans
Traits 548007ea96 Base il y a 4 ans
Zone aed4f20a22 Revert "chest trap write lock when shuffling the map" il y a 4 ans
Appearances.h 548007ea96 Base il y a 4 ans
ClientPacketFunctions.cpp b19fd5f36f Adds char properties and fixes looting alive npcs il y a 4 ans
ClientPacketFunctions.h b19fd5f36f Adds char properties and fixes looting alive npcs il y a 4 ans
Combat.cpp 89ff042377 Update Combat.cpp il y a 4 ans
Combat.h 04498a2490 Player/Target Radius added to distance checks il y a 4 ans
Entity.cpp eb7209f1c2 Fear and combat runspeed il y a 4 ans
Entity.h eb7209f1c2 Fear and combat runspeed il y a 4 ans
Factions.cpp 548007ea96 Base il y a 4 ans
Factions.h 24a1ccf3a2 EQ2Emu Base Updates il y a 4 ans
GroundSpawn.cpp 548007ea96 Base il y a 4 ans
GroundSpawn.h 5a8ffc3385 Groundspawn adhere to ground (lol) il y a 4 ans
Languages.cpp 548007ea96 Base il y a 4 ans
Languages.h 548007ea96 Base il y a 4 ans
LoginServer.cpp 6676f66184 LoginServer.ini reading updated il y a 4 ans
LoginServer.h 548007ea96 Base il y a 4 ans
LuaFunctions.cpp a4ff0e539f SetSpeedMultiplier modified to act as a fraction of 100 il y a 4 ans
LuaFunctions.h a4ff0e539f SetSpeedMultiplier modified to act as a fraction of 100 il y a 4 ans
LuaInterface.cpp a4ff0e539f SetSpeedMultiplier modified to act as a fraction of 100 il y a 4 ans
LuaInterface.h 5dfafe4464 Linux fixes il y a 4 ans
MutexHelper.h 548007ea96 Base il y a 4 ans
MutexList.h 548007ea96 Base il y a 4 ans
MutexMap.h 548007ea96 Base il y a 4 ans
MutexVector.h 548007ea96 Base il y a 4 ans
NPC.cpp edad5a4382 After runback make sure npcs resume their movement loop il y a 4 ans
NPC.h a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC il y a 4 ans
NPC_AI.cpp eb7209f1c2 Fear and combat runspeed il y a 4 ans
NPC_AI.h 548007ea96 Base il y a 4 ans
Object.cpp 548007ea96 Base il y a 4 ans
Object.h 548007ea96 Base il y a 4 ans
Player.cpp 4e940f6b7c PVP Invisibility Support il y a 4 ans
Player.h 4e940f6b7c PVP Invisibility Support il y a 4 ans
PlayerGroups.cpp 24a1ccf3a2 EQ2Emu Base Updates il y a 4 ans
PlayerGroups.h 548007ea96 Base il y a 4 ans
Quests.cpp 548007ea96 Base il y a 4 ans
Quests.h 548007ea96 Base il y a 4 ans
Sign.cpp 548007ea96 Base il y a 4 ans
Sign.h 548007ea96 Base il y a 4 ans
Skills.cpp d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation il y a 4 ans
Skills.h bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap il y a 4 ans
Spawn.cpp eb7209f1c2 Fear and combat runspeed il y a 4 ans
Spawn.h eb7209f1c2 Fear and combat runspeed il y a 4 ans
SpawnLists.h 548007ea96 Base il y a 4 ans
SpellProcess.cpp 27b3267108 Jab's & smash's Mar 31st r2892 fix for HO deadlocks il y a 4 ans
SpellProcess.h 856e068cad castspell command il y a 4 ans
Spells.cpp 548007ea96 Base il y a 4 ans
Spells.h 548007ea96 Base il y a 4 ans
Titles.cpp 548007ea96 Base il y a 4 ans
Titles.h 548007ea96 Base il y a 4 ans
Trade.cpp 548007ea96 Base il y a 4 ans
Trade.h 548007ea96 Base il y a 4 ans
Transmute.cpp b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) il y a 4 ans
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) il y a 4 ans
Variables.h 548007ea96 Base il y a 4 ans
VisualStates.h 548007ea96 Base il y a 4 ans
Widget.cpp 050e639b76 SpellProcess/Commands target rewrite il y a 4 ans
Widget.h 3c0b5abeb5 Update Widget.h il y a 4 ans
World.cpp 548007ea96 Base il y a 4 ans
World.h 548007ea96 Base il y a 4 ans
WorldDatabase.cpp 5a8ffc3385 Groundspawn adhere to ground (lol) il y a 4 ans
WorldDatabase.h 7d6de27e1f spawn combine save crashes, reports wrong location id il y a 4 ans
WorldTCPConnection.h 548007ea96 Base il y a 4 ans
classes.cpp 548007ea96 Base il y a 4 ans
classes.h 548007ea96 Base il y a 4 ans
client.cpp eb7c5347d7 Fix server->client desync il y a 4 ans
client.h eb7c5347d7 Fix server->client desync il y a 4 ans
makefile 548007ea96 Base il y a 4 ans
makefile.a64 d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation il y a 4 ans
net.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing il y a 4 ans
net.h 548007ea96 Base il y a 4 ans
races.cpp 548007ea96 Base il y a 4 ans
races.h 548007ea96 Base il y a 4 ans
zoneserver.cpp 711413b75a Longer delay for non player populated zones (don't waste cpu) il y a 4 ans
zoneserver.h a20186d45e aggro LUA function now called on initial engagement of NPC il y a 4 ans