Image eb7209f1c2 Fear and combat runspeed %!s(int64=4) %!d(string=hai) anos
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Achievements 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
AltAdvancement 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Bots 04498a2490 Player/Target Radius added to distance checks %!s(int64=4) %!d(string=hai) anos
Chat 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process %!s(int64=4) %!d(string=hai) anos
Commands 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
Guilds 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
HeroicOp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Housing 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
IRC 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Items 1ae5f04961 support for /itemsearch broker to input item id %!s(int64=4) %!d(string=hai) anos
Patch 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
RaceTypes 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Recipes 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Rules 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
Tradeskills 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Traits 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Zone aed4f20a22 Revert "chest trap write lock when shuffling the map" %!s(int64=4) %!d(string=hai) anos
Appearances.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
ClientPacketFunctions.cpp b19fd5f36f Adds char properties and fixes looting alive npcs %!s(int64=4) %!d(string=hai) anos
ClientPacketFunctions.h b19fd5f36f Adds char properties and fixes looting alive npcs %!s(int64=4) %!d(string=hai) anos
Combat.cpp 89ff042377 Update Combat.cpp %!s(int64=4) %!d(string=hai) anos
Combat.h 04498a2490 Player/Target Radius added to distance checks %!s(int64=4) %!d(string=hai) anos
Entity.cpp eb7209f1c2 Fear and combat runspeed %!s(int64=4) %!d(string=hai) anos
Entity.h eb7209f1c2 Fear and combat runspeed %!s(int64=4) %!d(string=hai) anos
Factions.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Factions.h 24a1ccf3a2 EQ2Emu Base Updates %!s(int64=4) %!d(string=hai) anos
GroundSpawn.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
GroundSpawn.h 5a8ffc3385 Groundspawn adhere to ground (lol) %!s(int64=4) %!d(string=hai) anos
Languages.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Languages.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
LoginServer.cpp 6676f66184 LoginServer.ini reading updated %!s(int64=4) %!d(string=hai) anos
LoginServer.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
LuaFunctions.cpp a4ff0e539f SetSpeedMultiplier modified to act as a fraction of 100 %!s(int64=4) %!d(string=hai) anos
LuaFunctions.h a4ff0e539f SetSpeedMultiplier modified to act as a fraction of 100 %!s(int64=4) %!d(string=hai) anos
LuaInterface.cpp a4ff0e539f SetSpeedMultiplier modified to act as a fraction of 100 %!s(int64=4) %!d(string=hai) anos
LuaInterface.h 5dfafe4464 Linux fixes %!s(int64=4) %!d(string=hai) anos
MutexHelper.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexList.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexMap.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexVector.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
NPC.cpp edad5a4382 After runback make sure npcs resume their movement loop %!s(int64=4) %!d(string=hai) anos
NPC.h a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC %!s(int64=4) %!d(string=hai) anos
NPC_AI.cpp eb7209f1c2 Fear and combat runspeed %!s(int64=4) %!d(string=hai) anos
NPC_AI.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Object.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Object.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Player.cpp 4e940f6b7c PVP Invisibility Support %!s(int64=4) %!d(string=hai) anos
Player.h 4e940f6b7c PVP Invisibility Support %!s(int64=4) %!d(string=hai) anos
PlayerGroups.cpp 24a1ccf3a2 EQ2Emu Base Updates %!s(int64=4) %!d(string=hai) anos
PlayerGroups.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Quests.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Quests.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Sign.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Sign.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Skills.cpp d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation %!s(int64=4) %!d(string=hai) anos
Skills.h bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap %!s(int64=4) %!d(string=hai) anos
Spawn.cpp eb7209f1c2 Fear and combat runspeed %!s(int64=4) %!d(string=hai) anos
Spawn.h eb7209f1c2 Fear and combat runspeed %!s(int64=4) %!d(string=hai) anos
SpawnLists.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
SpellProcess.cpp 27b3267108 Jab's & smash's Mar 31st r2892 fix for HO deadlocks %!s(int64=4) %!d(string=hai) anos
SpellProcess.h 856e068cad castspell command %!s(int64=4) %!d(string=hai) anos
Spells.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Spells.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Titles.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Titles.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Trade.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Trade.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Transmute.cpp b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) %!s(int64=4) %!d(string=hai) anos
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) %!s(int64=4) %!d(string=hai) anos
Variables.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
VisualStates.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Widget.cpp 050e639b76 SpellProcess/Commands target rewrite %!s(int64=4) %!d(string=hai) anos
Widget.h 3c0b5abeb5 Update Widget.h %!s(int64=4) %!d(string=hai) anos
World.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
World.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
WorldDatabase.cpp 5a8ffc3385 Groundspawn adhere to ground (lol) %!s(int64=4) %!d(string=hai) anos
WorldDatabase.h 7d6de27e1f spawn combine save crashes, reports wrong location id %!s(int64=4) %!d(string=hai) anos
WorldTCPConnection.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
classes.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
classes.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
client.cpp eb7c5347d7 Fix server->client desync %!s(int64=4) %!d(string=hai) anos
client.h eb7c5347d7 Fix server->client desync %!s(int64=4) %!d(string=hai) anos
makefile 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
makefile.a64 d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation %!s(int64=4) %!d(string=hai) anos
net.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
net.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
races.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
races.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
zoneserver.cpp 711413b75a Longer delay for non player populated zones (don't waste cpu) %!s(int64=4) %!d(string=hai) anos
zoneserver.h a20186d45e aggro LUA function now called on initial engagement of NPC %!s(int64=4) %!d(string=hai) anos