Image eb7209f1c2 Fear and combat runspeed 4 anni fa
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Achievements 548007ea96 Base 4 anni fa
AltAdvancement 548007ea96 Base 4 anni fa
Bots 04498a2490 Player/Target Radius added to distance checks 4 anni fa
Chat 548007ea96 Base 4 anni fa
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 anni fa
Commands 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 anni fa
Guilds 548007ea96 Base 4 anni fa
HeroicOp 548007ea96 Base 4 anni fa
Housing 548007ea96 Base 4 anni fa
IRC 548007ea96 Base 4 anni fa
Items 1ae5f04961 support for /itemsearch broker to input item id 4 anni fa
Patch 548007ea96 Base 4 anni fa
RaceTypes 548007ea96 Base 4 anni fa
Recipes 548007ea96 Base 4 anni fa
Rules 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 anni fa
Tradeskills 548007ea96 Base 4 anni fa
Traits 548007ea96 Base 4 anni fa
Zone aed4f20a22 Revert "chest trap write lock when shuffling the map" 4 anni fa
Appearances.h 548007ea96 Base 4 anni fa
ClientPacketFunctions.cpp b19fd5f36f Adds char properties and fixes looting alive npcs 4 anni fa
ClientPacketFunctions.h b19fd5f36f Adds char properties and fixes looting alive npcs 4 anni fa
Combat.cpp 89ff042377 Update Combat.cpp 4 anni fa
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 anni fa
Entity.cpp eb7209f1c2 Fear and combat runspeed 4 anni fa
Entity.h eb7209f1c2 Fear and combat runspeed 4 anni fa
Factions.cpp 548007ea96 Base 4 anni fa
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 anni fa
GroundSpawn.cpp 548007ea96 Base 4 anni fa
GroundSpawn.h 5a8ffc3385 Groundspawn adhere to ground (lol) 4 anni fa
Languages.cpp 548007ea96 Base 4 anni fa
Languages.h 548007ea96 Base 4 anni fa
LoginServer.cpp 6676f66184 LoginServer.ini reading updated 4 anni fa
LoginServer.h 548007ea96 Base 4 anni fa
LuaFunctions.cpp a4ff0e539f SetSpeedMultiplier modified to act as a fraction of 100 4 anni fa
LuaFunctions.h a4ff0e539f SetSpeedMultiplier modified to act as a fraction of 100 4 anni fa
LuaInterface.cpp a4ff0e539f SetSpeedMultiplier modified to act as a fraction of 100 4 anni fa
LuaInterface.h 5dfafe4464 Linux fixes 4 anni fa
MutexHelper.h 548007ea96 Base 4 anni fa
MutexList.h 548007ea96 Base 4 anni fa
MutexMap.h 548007ea96 Base 4 anni fa
MutexVector.h 548007ea96 Base 4 anni fa
NPC.cpp edad5a4382 After runback make sure npcs resume their movement loop 4 anni fa
NPC.h a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC 4 anni fa
NPC_AI.cpp eb7209f1c2 Fear and combat runspeed 4 anni fa
NPC_AI.h 548007ea96 Base 4 anni fa
Object.cpp 548007ea96 Base 4 anni fa
Object.h 548007ea96 Base 4 anni fa
Player.cpp 4e940f6b7c PVP Invisibility Support 4 anni fa
Player.h 4e940f6b7c PVP Invisibility Support 4 anni fa
PlayerGroups.cpp 24a1ccf3a2 EQ2Emu Base Updates 4 anni fa
PlayerGroups.h 548007ea96 Base 4 anni fa
Quests.cpp 548007ea96 Base 4 anni fa
Quests.h 548007ea96 Base 4 anni fa
Sign.cpp 548007ea96 Base 4 anni fa
Sign.h 548007ea96 Base 4 anni fa
Skills.cpp d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation 4 anni fa
Skills.h bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap 4 anni fa
Spawn.cpp eb7209f1c2 Fear and combat runspeed 4 anni fa
Spawn.h eb7209f1c2 Fear and combat runspeed 4 anni fa
SpawnLists.h 548007ea96 Base 4 anni fa
SpellProcess.cpp 27b3267108 Jab's & smash's Mar 31st r2892 fix for HO deadlocks 4 anni fa
SpellProcess.h 856e068cad castspell command 4 anni fa
Spells.cpp 548007ea96 Base 4 anni fa
Spells.h 548007ea96 Base 4 anni fa
Titles.cpp 548007ea96 Base 4 anni fa
Titles.h 548007ea96 Base 4 anni fa
Trade.cpp 548007ea96 Base 4 anni fa
Trade.h 548007ea96 Base 4 anni fa
Transmute.cpp b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 anni fa
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 anni fa
Variables.h 548007ea96 Base 4 anni fa
VisualStates.h 548007ea96 Base 4 anni fa
Widget.cpp 050e639b76 SpellProcess/Commands target rewrite 4 anni fa
Widget.h 3c0b5abeb5 Update Widget.h 4 anni fa
World.cpp 548007ea96 Base 4 anni fa
World.h 548007ea96 Base 4 anni fa
WorldDatabase.cpp 5a8ffc3385 Groundspawn adhere to ground (lol) 4 anni fa
WorldDatabase.h 7d6de27e1f spawn combine save crashes, reports wrong location id 4 anni fa
WorldTCPConnection.h 548007ea96 Base 4 anni fa
classes.cpp 548007ea96 Base 4 anni fa
classes.h 548007ea96 Base 4 anni fa
client.cpp eb7c5347d7 Fix server->client desync 4 anni fa
client.h eb7c5347d7 Fix server->client desync 4 anni fa
makefile 548007ea96 Base 4 anni fa
makefile.a64 d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation 4 anni fa
net.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 anni fa
net.h 548007ea96 Base 4 anni fa
races.cpp 548007ea96 Base 4 anni fa
races.h 548007ea96 Base 4 anni fa
zoneserver.cpp 711413b75a Longer delay for non player populated zones (don't waste cpu) 4 anni fa
zoneserver.h a20186d45e aggro LUA function now called on initial engagement of NPC 4 anni fa