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BellendisTempestcall.lua 1.3 KB

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  1. --[[
  2. Script Name : SpawnScripts/EnchantedLands/BellendisTempestcall.lua
  3. Script Purpose : Bellendis Tempestcall
  4. Script Author : Cynnar
  5. Script Date : 2015.02.17
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. end
  16. function LeaveRange(NPC, Spawn)
  17. end
  18. function hailed(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. conversation = CreateConversation()
  21. PlayFlavor(NPC, "voiceover/english/bellendis_tempestcall/enchanted/quests/bellendis_tempestcall001.mp3", "", "", 4041795000, 2514605241, Spawn)
  22. AddConversationOption(conversation, "I hear you. I'm leaving.", "dlg_6_1")
  23. StartConversation(conversation, NPC, Spawn, "Stay back! You're probably as corrupted as the others, and I'm not taking any chances. You hear me?")
  24. if convo==70 then
  25. PlayFlavor(NPC, "voiceover/english/bellendis_tempestcall/enchanted/quests/bellendis_tempestcall001.mp3", "", "", 4041795000, 2514605241, Spawn)
  26. AddConversationOption(conversation, "I hear you. I'm leaving.", "dlg_70_1")
  27. StartConversation(conversation, NPC, Spawn, "Stay back! You're probably as corrupted as the others, and I'm not taking any chances. You hear me?")
  28. end
  29. end