RaceTypesDB.cpp 1.4 KB

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  1. /*
  2. EQ2Emulator: Everquest II Server Emulator
  3. Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
  4. This file is part of EQ2Emulator.
  5. EQ2Emulator is free software: you can redistribute it and/or modify
  6. it under the terms of the GNU General Public License as published by
  7. the Free Software Foundation, either version 3 of the License, or
  8. (at your option) any later version.
  9. EQ2Emulator is distributed in the hope that it will be useful,
  10. but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "../WorldDatabase.h"
  17. #include "../../common/Log.h"
  18. #include "RaceTypes.h"
  19. extern MasterRaceTypeList race_types_list;
  20. void WorldDatabase::LoadRaceTypes() {
  21. DatabaseResult result;
  22. if(database_new.Select(&result, "SELECT `model_type`, `race_id` FROM `race_types`")) {
  23. int32 count = 0;
  24. while (result.Next()) {
  25. int16 race_id = result.GetInt16Str("race_id");
  26. if (race_id > 0) {
  27. race_types_list.AddRaceType(result.GetInt32Str("model_id"), race_id);
  28. count++;
  29. }
  30. }
  31. LogWrite(WORLD__INFO, 0, "World", "- Loaded %u Race Types", count);
  32. }
  33. }