Condition.h 1.2 KB

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  1. /*
  2. EQ2Emulator: Everquest II Server Emulator
  3. Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
  4. This file is part of EQ2Emulator.
  5. EQ2Emulator is free software: you can redistribute it and/or modify
  6. it under the terms of the GNU General Public License as published by
  7. the Free Software Foundation, either version 3 of the License, or
  8. (at your option) any later version.
  9. EQ2Emulator is distributed in the hope that it will be useful,
  10. but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #ifndef __CONDITION_H
  17. #define __CONDITION_H
  18. #ifndef WIN32
  19. #include <pthread.h>
  20. #endif
  21. //Sombody, someday needs to figure out how to implement a condition
  22. //system on windows...
  23. class Condition {
  24. private:
  25. #ifndef WIN32
  26. pthread_cond_t cond;
  27. pthread_mutex_t mutex;
  28. #endif
  29. public:
  30. Condition();
  31. void Signal();
  32. void SignalAll();
  33. void Wait();
  34. // bool TimedWait(unsigned long usec);
  35. ~Condition();
  36. };
  37. #endif