burrower4.lua 2.5 KB

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  1. --[[
  2. Script Name : burrower4.lua
  3. Script Purpose : Waypoint Path for burrower4.lua
  4. Script Author : Devn00b
  5. Script Date : 05/11/2020 11:29:56 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -31.82, -0.07, -121.38, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, -33.54, 0.53, -126.44, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, -36.63, 0.04, -132.74, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, -54.66, -0.02, -150.98, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, -63.44, 0.04, -153.31, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, -85.45, -0.01, -152.82, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, -90.3, -0.08, -158.56, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, -89.52, -0.05, -176.5, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, -86.29, -0.04, -162.33, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, -85.84, -0.07, -167.75, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, -90.54, -0.08, -159.99, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, -83.62, -0.08, -154.6, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, -69.88, -0.11, -152.51, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, -71, -0.08, -148.6, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, -76.49, -0.08, -137.82, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, -71, -0.08, -148.6, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, -69.88, -0.11, -152.51, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, -83.62, -0.08, -154.6, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, -90.54, -0.08, -159.99, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, -85.84, -0.07, -167.75, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, -86.29, -0.04, -162.33, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, -89.52, -0.05, -176.5, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, -90.3, -0.08, -158.56, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, -85.45, -0.01, -152.82, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, -63.44, 0.04, -153.31, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, -54.66, -0.02, -150.98, 2, math.random(0,10))
  44. MovementLoopAddLocation(NPC, -36.63, 0.04, -132.74, 2, math.random(0,10))
  45. MovementLoopAddLocation(NPC, -33.54, 0.53, -126.44, 2, math.random(0,10))
  46. MovementLoopAddLocation(NPC, -31.82, -0.07, -121.38, 2, math.random(0,10))
  47. end