crypt_substance12.lua 3.5 KB

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  1. --[[
  2. Script Name : crypt_substance12.lua
  3. Script Purpose : Waypoint Path for crypt_substance12.lua
  4. Script Author : Devn00b
  5. Script Date : 05/13/2020 12:41:58 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -182.74, -0.13, -189.32, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, -183, -0.04, -186.94, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, -183.04, -0.09, -193.12, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, -183.38, -0.09, -190.41, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, -176.05, -0.12, -188.15, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, -173.91, -0.18, -185.37, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, -173.77, -0.02, -176.62, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, -166.87, 0.26, -171.63, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, -154.76, -0.31, -172.57, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, -143.91, -0.36, -178.18, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, -132.44, 0.48, -181.8, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, -121.31, 0.54, -180.9, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, -118.02, -0.12, -168.19, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, -120.82, 0.44, -151.95, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, -126.49, -0.07, -146.98, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, -129.07, -0.06, -137.61, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, -125.1, -0.12, -123.18, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, -123.04, 0.54, -119.89, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, -115.8, -0.08, -116.77, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, -108.04, -0.11, -114.56, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, -83.15, -0.09, -139.11, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, -108.04, -0.11, -114.56, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, -115.8, -0.08, -116.77, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, -123.04, 0.54, -119.89, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, -125.1, -0.12, -123.18, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, -129.07, -0.06, -137.61, 2, math.random(0,10))
  44. MovementLoopAddLocation(NPC, -126.49, -0.07, -146.98, 2, math.random(0,10))
  45. MovementLoopAddLocation(NPC, -120.82, 0.44, -151.95, 2, math.random(0,10))
  46. MovementLoopAddLocation(NPC, -118.02, -0.12, -168.19, 2, math.random(0,10))
  47. MovementLoopAddLocation(NPC, -121.31, 0.54, -180.9, 2, math.random(0,10))
  48. MovementLoopAddLocation(NPC, -132.44, 0.48, -181.8, 2, math.random(0,10))
  49. MovementLoopAddLocation(NPC, -143.91, -0.36, -178.18, 2, math.random(0,10))
  50. MovementLoopAddLocation(NPC, -154.76, -0.31, -172.57, 2, math.random(0,10))
  51. MovementLoopAddLocation(NPC, -166.87, 0.26, -171.63, 2, math.random(0,10))
  52. MovementLoopAddLocation(NPC, -173.77, -0.02, -176.62, 2, math.random(0,10))
  53. MovementLoopAddLocation(NPC, -173.91, -0.18, -185.37, 2, math.random(0,10))
  54. MovementLoopAddLocation(NPC, -176.05, -0.12, -188.15, 2, math.random(0,10))
  55. MovementLoopAddLocation(NPC, -183.38, -0.09, -190.41, 2, math.random(0,10))
  56. MovementLoopAddLocation(NPC, -183.04, -0.09, -193.12, 2, math.random(0,10))
  57. MovementLoopAddLocation(NPC, -183, -0.04, -186.94, 2, math.random(0,10))
  58. MovementLoopAddLocation(NPC, -182.74, -0.13, -189.32, 2, math.random(0,10))
  59. end