WillimBarclay.lua 691 B

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  1. --[[
  2. Script Name : SpawnScripts/Nettleville/WillimBarclay.lua
  3. Script Purpose : Willim Barclay
  4. Script Author : Scatman
  5. Script Date : 2009.08.08
  6. Script Notes :
  7. --]]
  8. function spawn(NPC)
  9. end
  10. function respawn(NPC)
  11. spawn(NPC)
  12. end
  13. function hailed(NPC, Spawn)
  14. FaceTarget(NPC, Spawn)
  15. conversation = CreateConversation()
  16. PlayFlavor(NPC, "voiceover/english/willim_barclay/qey_village01/willimbarclay000.mp3", "", "", 3397569626, 186458292, Spawn)
  17. AddConversationOption(conversation, "I see.")
  18. StartConversation(conversation, NPC, Spawn, "Perhaps we can speak another time? I have to allocate the barley, inventory the chicken feed, and distribute the wool.")
  19. end