festering_zombie11.lua 1.8 KB

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  1. --[[
  2. Script Name : festering_zombie11.lua
  3. Script Purpose : Waypoint Path for festering_zombie11.lua
  4. Script Author : Devn00b
  5. Script Date : 06/30/2020 09:56:27 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 212.03, -6.97, -198.74, 2, 1)
  18. MovementLoopAddLocation(NPC, 212.19, -6.97, -203.6, 2, math.random(0,8))
  19. MovementLoopAddLocation(NPC, 214.53, -6.97, -200.84, 2, math.random(0,8))
  20. MovementLoopAddLocation(NPC, 210.23, -6.97, -203.3, 2, math.random(0,8))
  21. MovementLoopAddLocation(NPC, 212.94, -6.81, -203.56, 2, math.random(0,8))
  22. MovementLoopAddLocation(NPC, 210.7, -6.97, -200.48, 2, math.random(0,8))
  23. MovementLoopAddLocation(NPC, 214.54, -6.97, -200.38, 2, math.random(0,8))
  24. MovementLoopAddLocation(NPC, 211.68, -6.97, -202.09, 2, math.random(0,8))
  25. MovementLoopAddLocation(NPC, 212.06, -6.97, -199.32, 2, math.random(0,8))
  26. MovementLoopAddLocation(NPC, 212.45, -6.97, -203.72, 2, math.random(0,8))
  27. MovementLoopAddLocation(NPC, 212.06, -6.97, -199.32, 2, math.random(0,8))
  28. MovementLoopAddLocation(NPC, 211.68, -6.97, -202.09, 2, math.random(0,8))
  29. MovementLoopAddLocation(NPC, 214.54, -6.97, -200.38, 2, math.random(0,8))
  30. MovementLoopAddLocation(NPC, 210.7, -6.97, -200.48, 2, math.random(0,8))
  31. MovementLoopAddLocation(NPC, 212.94, -6.81, -203.56, 2, math.random(0,8))
  32. MovementLoopAddLocation(NPC, 210.23, -6.97, -203.3, 2, math.random(0,8))
  33. MovementLoopAddLocation(NPC, 214.53, -6.97, -200.84, 2, math.random(0,8))
  34. MovementLoopAddLocation(NPC, 212.19, -6.97, -203.6, 2, math.random(0,8))
  35. MovementLoopAddLocation(NPC, 212.03, -6.97, -198.74, 2, math.random(0,8))
  36. end