tomb_guard18.lua 2.5 KB

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  1. --[[
  2. Script Name : tomb_guard18.lua
  3. Script Purpose : Waypoint Path for tomb_guard18.lua
  4. Script Author : Devn00b
  5. Script Date : 06/30/2020 08:38:18 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 233.92, -6.86, -115.92, 2, math.random(0,8))
  18. MovementLoopAddLocation(NPC, 251.17, -6.86, -119.64, 2, math.random(0,8))
  19. MovementLoopAddLocation(NPC, 248.63, -6.86, -119.87, 2, math.random(0,8))
  20. MovementLoopAddLocation(NPC, 248.26, -6.86, -111.81, 2, math.random(0,8))
  21. MovementLoopAddLocation(NPC, 242.76, -6.86, -104.31, 2, math.random(0,8))
  22. MovementLoopAddLocation(NPC, 234.58, -6.86, -107.04, 2, math.random(0,8))
  23. MovementLoopAddLocation(NPC, 248.74, -6.86, -112.27, 2, math.random(0,8))
  24. MovementLoopAddLocation(NPC, 249.38, -6.86, -118.55, 2, math.random(0,8))
  25. MovementLoopAddLocation(NPC, 234.66, -6.86, -118, 2, math.random(0,8))
  26. MovementLoopAddLocation(NPC, 238.77, -6.86, -109.46, 2, math.random(0,8))
  27. MovementLoopAddLocation(NPC, 241.63, -6.86, -104.26, 2, math.random(0,8))
  28. MovementLoopAddLocation(NPC, 249.77, -6.86, -110.23, 2, math.random(0,8))
  29. MovementLoopAddLocation(NPC, 234.47, -6.86, -109.17, 2, math.random(0,8))
  30. MovementLoopAddLocation(NPC, 238.8, -6.86, -118.27, 2, math.random(0,8))
  31. MovementLoopAddLocation(NPC, 245.58, -6.86, -104.06, 2, math.random(0,8))
  32. MovementLoopAddLocation(NPC, 238.8, -6.86, -118.27, 2, math.random(0,8))
  33. MovementLoopAddLocation(NPC, 234.47, -6.86, -109.17, 2, math.random(0,8))
  34. MovementLoopAddLocation(NPC, 249.77, -6.86, -110.23, 2, math.random(0,8))
  35. MovementLoopAddLocation(NPC, 241.63, -6.86, -104.26, 2, math.random(0,8))
  36. MovementLoopAddLocation(NPC, 238.77, -6.86, -109.46, 2, math.random(0,8))
  37. MovementLoopAddLocation(NPC, 234.66, -6.86, -118, 2, math.random(0,8))
  38. MovementLoopAddLocation(NPC, 249.38, -6.86, -118.55, 2, math.random(0,8))
  39. MovementLoopAddLocation(NPC, 248.74, -6.86, -112.27, 2, math.random(0,8))
  40. MovementLoopAddLocation(NPC, 234.58, -6.86, -107.04, 2, math.random(0,8))
  41. MovementLoopAddLocation(NPC, 242.76, -6.86, -104.31, 2, math.random(0,8))
  42. MovementLoopAddLocation(NPC, 248.26, -6.86, -111.81, 2, math.random(0,8))
  43. MovementLoopAddLocation(NPC, 248.63, -6.86, -119.87, 2, math.random(0,8))
  44. MovementLoopAddLocation(NPC, 251.17, -6.86, -119.64, 2, math.random(0,8))
  45. MovementLoopAddLocation(NPC, 233.92, -6.86, -115.92, 2, math.random(0,8))
  46. end