tomb_vermin17.lua 3.8 KB

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  1. --[[
  2. Script Name : tomb_vermin17.lua
  3. Script Purpose : Waypoint Path for tomb_vermin17.lua
  4. Script Author : Devn00b
  5. Script Date : 06/30/2020 09:26:34 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 247.95, -6.86, -155.11, 2, math.random(0,3))
  18. MovementLoopAddLocation(NPC, 248.95, -6.75, -177.27, 2, math.random(0,3))
  19. MovementLoopAddLocation(NPC, 258.16, -7, -192.32, 2, math.random(0,3))
  20. MovementLoopAddLocation(NPC, 255.92, -6.92, -200.91, 2, math.random(0,3))
  21. MovementLoopAddLocation(NPC, 251.32, -6.98, -203.25, 2, math.random(0,3))
  22. MovementLoopAddLocation(NPC, 227.21, -7.05, -203.4, 2, math.random(0,3))
  23. MovementLoopAddLocation(NPC, 212.74, -7.09, -192.57, 2, math.random(0,3))
  24. MovementLoopAddLocation(NPC, 207.82, -7.04, -183.59, 2, math.random(0,3))
  25. MovementLoopAddLocation(NPC, 208.88, -7.01, -172.56, 2, math.random(0,3))
  26. MovementLoopAddLocation(NPC, 200.78, -7.09, -162.63, 2, math.random(0,3))
  27. MovementLoopAddLocation(NPC, 175.23, -6.99, -163.59, 2, math.random(0,3))
  28. MovementLoopAddLocation(NPC, 169.6, -7.02, -175.75, 2, math.random(0,3))
  29. MovementLoopAddLocation(NPC, 168.88, -6.97, -168.93, 2, math.random(0,3))
  30. MovementLoopAddLocation(NPC, 185.07, -7.07, -161.21, 2, math.random(0,3))
  31. MovementLoopAddLocation(NPC, 188.27, -6.99, -166.36, 2, math.random(0,3))
  32. MovementLoopAddLocation(NPC, 197.11, -7.03, -161.38, 2, math.random(0,3))
  33. MovementLoopAddLocation(NPC, 201.65, -7.01, -168.26, 2, math.random(0,3))
  34. MovementLoopAddLocation(NPC, 205.85, -7.06, -165.18, 2, math.random(0,3))
  35. MovementLoopAddLocation(NPC, 212.29, -6.97, -175.82, 2, math.random(0,3))
  36. MovementLoopAddLocation(NPC, 207.5, -6.91, -179.42, 2, math.random(0,3))
  37. MovementLoopAddLocation(NPC, 212.67, -7.03, -186.62, 2, math.random(0,3))
  38. MovementLoopAddLocation(NPC, 210.6, -7.01, -191.78, 2, math.random(0,3))
  39. MovementLoopAddLocation(NPC, 221.89, -7.09, -196.79, 2, math.random(0,3))
  40. MovementLoopAddLocation(NPC, 219, -6.97, -200.27, 2, math.random(0,3))
  41. MovementLoopAddLocation(NPC, 221.89, -7.09, -196.79, 2, math.random(0,3))
  42. MovementLoopAddLocation(NPC, 210.6, -7.01, -191.78, 2, math.random(0,3))
  43. MovementLoopAddLocation(NPC, 212.67, -7.03, -186.62, 2, math.random(0,3))
  44. MovementLoopAddLocation(NPC, 207.5, -6.91, -179.42, 2, math.random(0,3))
  45. MovementLoopAddLocation(NPC, 212.29, -6.97, -175.82, 2, math.random(0,3))
  46. MovementLoopAddLocation(NPC, 205.85, -7.06, -165.18, 2, math.random(0,3))
  47. MovementLoopAddLocation(NPC, 201.65, -7.01, -168.26, 2, math.random(0,3))
  48. MovementLoopAddLocation(NPC, 197.11, -7.03, -161.38, 2, math.random(0,3))
  49. MovementLoopAddLocation(NPC, 188.27, -6.99, -166.36, 2, math.random(0,3))
  50. MovementLoopAddLocation(NPC, 185.07, -7.07, -161.21, 2, math.random(0,3))
  51. MovementLoopAddLocation(NPC, 168.88, -6.97, -168.93, 2, math.random(0,3))
  52. MovementLoopAddLocation(NPC, 169.6, -7.02, -175.75, 2, math.random(0,3))
  53. MovementLoopAddLocation(NPC, 175.23, -6.99, -163.59, 2, math.random(0,3))
  54. MovementLoopAddLocation(NPC, 200.78, -7.09, -162.63, 2, math.random(0,3))
  55. MovementLoopAddLocation(NPC, 208.88, -7.01, -172.56, 2, math.random(0,3))
  56. MovementLoopAddLocation(NPC, 207.82, -7.04, -183.59, 2, math.random(0,3))
  57. MovementLoopAddLocation(NPC, 212.74, -7.09, -192.57, 2, math.random(0,3))
  58. MovementLoopAddLocation(NPC, 227.21, -7.05, -203.4, 2, math.random(0,3))
  59. MovementLoopAddLocation(NPC, 251.32, -6.98, -203.25, 2, math.random(0,3))
  60. MovementLoopAddLocation(NPC, 255.92, -6.92, -200.91, 2, math.random(0,3))
  61. MovementLoopAddLocation(NPC, 258.16, -7, -192.32, 2, math.random(0,3))
  62. MovementLoopAddLocation(NPC, 248.95, -6.75, -177.27, 2, math.random(0,3))
  63. MovementLoopAddLocation(NPC, 247.95, -6.86, -155.11, 2, math.random(0,3))
  64. end