SavageRuin.lua 792 B

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  1. --[[
  2. Script Name : Spells/Scout/Animist/Beastlord/SavageRuin.lua
  3. Script Author : John Adams
  4. Script Date : 2013.08.12 08:08:08
  5. Script Purpose :
  6. :
  7. --]]
  8. function cast(Caster, Target)
  9. -- code to cast the spell
  10. Say(Caster, "Whoops! Guess this is not implemented yet!")
  11. -- Info from spell_display_effects (remove from script when done)
  12. -- On any combat or spell hit this spell may cast Savage Ruin on target of attack. Triggers about 5.0 times per minute.
  13. -- Inflicts 83 - 102 slashing damage on target
  14. -- Increases Mitigation of caster vs physical damage by 183
  15. end
  16. function tick(Caster, Target)
  17. -- code to process each call_frequency (tick) set in spell_tiers
  18. end
  19. function remove(Caster, Target)
  20. -- code to remove the spell
  21. end