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- --[[
- Script Name : Quests/Hallmark/becoming_a_shaman.lua
- Script Author : Dorbin
- Script Date : 2023.09.29 02:09:47
- Script Purpose :
- Zone : Hallmark
- Quest Giver:
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepLocation(Quest, 1, "I need to find the building where the spirits dwell.", 1, "I need to find the residence of the spirits. I get the feeling it has already drawn the attention of curious felines.", 11, 1)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I found the dwelling place of the spirits.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I found the residence the spirits are haunting.")
- AddQuestStepKill(Quest, 2, "I need to subdue the spirits.", 1, 100, "I need to subdue the rebellious spirits.", 611, 1)
- AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
- end
- function Step2Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I subdued the spirits.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I subdued the spirits.")
- AddQuestStepChat(Quest, 3, "I need to return to Priest Kelian.", 1, "I should return to Priest Kelian and let him know the spirits were subdued.", 11, 1440466)
- AddQuestStepCompleteAction(Quest, 3, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 3, "I spoke to Priest Kelian.")
- UpdateQuestTaskGroupDescription(Quest, 3, "I spoke to Priest Kelian.")
- UpdateQuestDescription(Quest, "I subdued the rebellious spirits. They are now mine to control. I have emerged as a master of the spirit world. I am a Shaman.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- Step2Complete(Quest, QuestGiver, Player)
- elseif Step == 3 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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