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AldinDunwick.lua 1.3 KB

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  1. --[[
  2. Script Name : SpawnScripts/Nettleville/AldinDunwick.lua
  3. Script Author : Dorbin
  4. Script Date : 2022.06.21 03:06:56
  5. Script Purpose :
  6. :
  7. --]]
  8. function spawn(NPC)
  9. end
  10. function spawn(NPC)
  11. SetInfoStructString(NPC, "action_state", "metalworking_idle")
  12. end
  13. function hailed(NPC, Spawn)
  14. FaceTarget(NPC, Spawn)
  15. local choice = math.random(1,3)
  16. if choice == 1 then
  17. PlayFlavor(NPC, "voiceover/english/optional2/human_eco_good_1/ft/service/mender/human_mender_service_good_1_hail_gm_4bd3613e.mp3", "Hello, adventurer. Looking to get some items repaired after a hard day of dragon slaying?", "wink", 380627654, 2633313989, Spawn)
  18. elseif choice == 2 then
  19. PlayFlavor(NPC, "voiceover/english/optional2/human_eco_good_1/ft/service/mender/human_mender_service_good_1_hail_gm_53bda798.mp3", "Hello there, my fine adventurer. Just give me that armor right quick and I'll hammer it up good as new!", "smile", 3765628057, 1447476358, Spawn)
  20. elseif choice == 3 then
  21. PlayFlavor(NPC, "voiceover/english/optional2/human_eco_good_1/ft/service/mender/human_mender_service_good_1_hail_gm_ad53c5ff.mp3", "Welcome! Is there anything I can help you with or are you looking to find an apprenticeship?", "shrug", 3954040115, 2167879426, Spawn, 0)
  22. end
  23. end
  24. function respawn(NPC)
  25. spawn(NPC)
  26. end